StatusLive Servers online11,855 Players100,368 Populated3,884 Wiped · 3 h533 Interval5 min Date29 OCT 2026

DWG RG-S6873Server sheetchecked 21h ago

10000x Funserver

Offline 5.39.17.19:23296 checked 21h ago

10000x moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#6,873top 31%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123421:0002:0007:0011:0016:0022:00

Hourly average and peak, UTC.

Fig. 1Players on 10000x Funserver
Fig. 2

Server performance

025507510021:0002:0007:0011:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC5d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC19d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC40d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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05
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General notes

Quick answers

from the figures on this page

Server details

Is 10000x Funserver online, and what uptime has been recorded?

10000x Funserver is offline at this moment; 21 hours ago is when it was last seen. About 41 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does 10000x Funserver perform, as measured?

The last 48 hours give an average of 77 server fps and a floor of 22. Counted at its highest: 103,140 entities, buildings, deployables and the rest of the world included. 5,610 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for 10000x Funserver?

A region is not published by 10000x Funserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.39.17.19:23296.

What Rust version is recorded for 10000x Funserver?

On Linux, 10000x Funserver runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for 10000x Funserver?

No response from 10000x Funserver; the server was last seen 21 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does 10000x Funserver hold?

Within the top 31% of all ranked servers: 10000x Funserver at #6,873 for player hours, seven days recorded.

Schedules

What is recorded on 10000x Funserver on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 75% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on 10000x Funserver?

There is no next wipe to predict at 10000x Funserver, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 2 days 16 hours ago.

Settings

Which settings does 10000x Funserver run, and what rules?

The name records 10000x gather for 10000x Funserver. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

On which map is 10000x Funserver played?

Seed 37631 and size 4,250 define the procedural map 10000x Funserver generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain 10000x Funserver?

On Rust Graphs, 10000x Funserver is placed in these lists: Rust servers above 10x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Which meaning is attached to each tag on 10000x Funserver?

Tags published by 10000x Funserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to 10000x Funserver?

Connect with client.connect 5.39.17.19:23296: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded