DWG RG-S10128Server sheetchecked 9m ago
Westerwald PVE
Online 5.39.17.35:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:55 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Westerwald PVE online, and what uptime has been recorded?
Westerwald PVE is up at this moment. About 2 days 9 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Westerwald PVE stable in the figures recorded?
Average server fps over the last 48 hours is 81; the lowest was 45. Counted at its highest: 140,068 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,154 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Westerwald PVE?
A region is not published by Westerwald PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.39.17.35:28015 is its address.
What Rust version is recorded for Westerwald PVE?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Westerwald PVE. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Westerwald PVE?
Current player count on Westerwald PVE: 0, of 5 slots. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Westerwald PVE?
Within the top 45% of all ranked servers: Westerwald PVE at #10,128 for player hours, seven days recorded.
Wipe data
What happens on Westerwald PVE on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked.
On Westerwald PVE, when do wipes occur?
Too few wipes are on record for Westerwald PVE to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 15 hours ago.
Map and rules
Which rules and settings are recorded for Westerwald PVE?
No gather rate is stated in the name of Westerwald PVE. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Westerwald PVE played?
Seed 50000 and size 5,000 define the procedural map Westerwald PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Westerwald PVE?
The Rust Graphs lists that carry Westerwald PVE are: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
On Westerwald PVE, what is meant by each tag?
The game's server browser reads these tags from Westerwald PVE: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Westerwald PVE?
Connect with client.connect 5.39.17.35:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.