DWG RG-S15339Server sheetchecked 11m ago
Devil's PvE RP HUN
Online 5.39.17.44:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:16 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Devil's PvE RP HUN, and is it online now?
Devil's PvE RP HUN is up at this moment. Counted from its reported uptime, the last restart was about 42 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Devil's PvE RP HUN stable in the figures recorded?
The last 48 hours give an average of 178 server fps and a floor of 119. Counted at its highest: 71,819 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,036 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Devil's PvE RP HUN hosted?
There is no region published by Devil's PvE RP HUN. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.39.17.44:28015.
What Rust version is recorded for Devil's PvE RP HUN?
On Linux, Devil's PvE RP HUN runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Devil's PvE RP HUN?
Current player count on Devil's PvE RP HUN: 0, of 40 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Devil's PvE RP HUN hold?
Player hours over seven days place Devil's PvE RP HUN at #15,339, within the top 69% of ranked servers.
Wipe times
On Devil's PvE RP HUN, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Devil's PvE RP HUN?
The record of Devil's PvE RP HUN's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 1 hours ago.
Settings
Which rules and settings are recorded for Devil's PvE RP HUN?
The name of Devil's PvE RP HUN records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is Devil's PvE RP HUN played?
Seed 83749261 and size 3,500 define the procedural map Devil's PvE RP HUN generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
Where does Devil's PvE RP HUN appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Devil's PvE RP HUN are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Devil's PvE RP HUN?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Devil's PvE RP HUN publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Devil's PvE RP HUN joined?
Enter client.connect 5.39.17.44:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/vKp7MnA9V.
Server tags
Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.