StatusLive Servers online11,835 Players97,516 Populated3,868 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S15993Server sheetchecked 23d ago

A Shockbyte Rust Server

Offline 5.39.17.51:24941 checked 23d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,993top 71%
Last wipe46d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 14:05 UTC46d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
254 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
331 / 350
03
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average
480 / 8
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
815 / 1000
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
46 / 100
06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
892 / 950
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Shockbyte Rust Server, and is it up?

The current state of A Shockbyte Rust Server is offline, with the last sighting 23 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.39.17.51:24941.

What Rust version is recorded for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for A Shockbyte Rust Server?

The latest refresh records A Shockbyte Rust Server as offline, last seen 23 days 6 hours ago.

Against other Rust servers, where is A Shockbyte Rust Server placed?

Over the last seven days, A Shockbyte Rust Server records #15,993 for player hours: the top 71% of all ranked servers.

Wipe times

What is recorded on A Shockbyte Rust Server on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 46 days 6 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for A Shockbyte Rust Server?

Size 1,500 with seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte Rust Server, what is meant by each tag?

Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join A Shockbyte Rust Server?

Enter client.connect 5.39.17.51:24941 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded