DWG RG-S14071Server sheetchecked 27d ago
SSAA
Offline 5.42.33.40:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is SSAA, and is it online now?
The current state of SSAA is offline, with the last sighting 27 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
In which location is SSAA hosted?
A region is not published by SSAA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.42.33.40:28015.
What Rust version is recorded for SSAA?
On Windows, SSAA runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for SSAA?
No response from SSAA; the server was last seen 27 days 3 hours ago.
Against other Rust servers, where is SSAA placed?
Within the top 60% of all ranked servers: SSAA at #14,071 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on SSAA?
The record of SSAA's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 3 hours ago.
Rules and settings
Which settings does SSAA run, and what rules?
The name of SSAA records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has SSAA loaded?
A procedural map, generated by the game, is what SSAA runs.
Lists and filters
On Rust Graphs, which lists and filters contain SSAA?
On Rust Graphs, SSAA is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On SSAA, what is meant by each tag?
Tags published by SSAA, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is SSAA joined?
In Rust, press F1 and type client.connect 5.42.33.40:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.