StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S3346Server sheetchecked 1h ago

IranRust [RTG] |[BedWars][GameModes][Scrims]

Online 5.57.32.105:28015 checked 1h ago

monthly wipes moddedoxide
Connect
Players now 2/ 100 2% full
7-day average1peak 14
Rank#3,346top 15%
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on IranRust [RTG] |[BedWars][GameModes][Scrims]
Fig. 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:41 UTC FW26d ago 9 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is IranRust [RTG] |[BedWars][GameModes][Scrims] online, and what uptime has been recorded?

At this moment IranRust [RTG] |[BedWars][GameModes][Scrims] is online. The uptime it reports puts the last restart at about 2 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does IranRust [RTG] |[BedWars][GameModes][Scrims] perform, as measured?

57 server fps on average over the last 48 hours, and never under 22. Counted at its highest: 44,192 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,336 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is IranRust [RTG] |[BedWars][GameModes][Scrims] hosted?

There is no region published by IranRust [RTG] |[BedWars][GameModes][Scrims]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.57.32.105:28015.

On which Rust version is IranRust [RTG] |[BedWars][GameModes][Scrims] running?

Rust network protocol 2635 and build 168909 on Windows: that is what IranRust [RTG] |[BedWars][GameModes][Scrims] runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on IranRust [RTG] |[BedWars][GameModes][Scrims]?

Current player count on IranRust [RTG] |[BedWars][GameModes][Scrims]: 2, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 14. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 9 players.

In the rankings, which position does IranRust [RTG] |[BedWars][GameModes][Scrims] hold?

Within the top 15% of all ranked servers: IranRust [RTG] |[BedWars][GameModes][Scrims] at #3,346 for player hours, seven days recorded.

Wipe data

What happens on IranRust [RTG] |[BedWars][GameModes][Scrims] on the day of a wipe?

The recent wipes averaged a busiest count of 9 players. 18 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on IranRust [RTG] |[BedWars][GameModes][Scrims]?

The force wipe is the only wipe at IranRust [RTG] |[BedWars][GameModes][Scrims], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 22 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on IranRust [RTG] |[BedWars][GameModes][Scrims]?

Gather rate for IranRust [RTG] |[BedWars][GameModes][Scrims]: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for IranRust [RTG] |[BedWars][GameModes][Scrims]?

Size 6,000 with seed 1337: that is the procedural map IranRust [RTG] |[BedWars][GameModes][Scrims] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain IranRust [RTG] |[BedWars][GameModes][Scrims]?

On Rust Graphs, IranRust [RTG] |[BedWars][GameModes][Scrims] is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on IranRust [RTG] |[BedWars][GameModes][Scrims]?

Tags published by IranRust [RTG] |[BedWars][GameModes][Scrims], and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is IranRust [RTG] |[BedWars][GameModes][Scrims] joined?

Connect with client.connect 5.57.32.105:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://ir-rust.ir.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded