DWG RG-S15998Server sheetchecked 24d ago
Test
Offline 5.59.105.103:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and what uptime has been recorded?
Test is offline at this moment; 24 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 3 October 2026.
What location is recorded for Test?
A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.59.105.103:28015.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2634 and build 166640. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Test?
The latest refresh records Test as offline, last seen 24 days 9 hours ago.
Against other Rust servers, where is Test placed?
Over the last seven days, Test records #15,998 for player hours: the top 70% of all ranked servers.
Schedules
What wipe schedule has been recorded for Test?
Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 8 hours ago.
Rules and settings
Which rules and settings are recorded for Test?
The name of Test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Test?
A procedural map, generated by the game, is what Test runs.
Lists and filters
On Rust Graphs, which lists and filters contain Test?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166640 (Build): Build: 166640; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Test?
Connect with client.connect 5.59.105.103:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8
Game
gmrust
mp2
ts8
v2634
cs166640
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.