StatusLive Servers online11,815 Players73,779 Populated3,763 Wiped · 3 h147 Interval5 min Date27 OCT 2026

DWG RG-S15998Server sheetchecked 24d ago

Test

Offline 5.59.105.103:28015 checked 24d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,998top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
650 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
45 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
87 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
365 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
165 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
157 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Test online, and what uptime has been recorded?

Test is offline at this moment; 24 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 3 October 2026.

What location is recorded for Test?

A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.59.105.103:28015.

What Rust version is recorded for Test?

On Windows, Test runs Rust network protocol 2634 and build 166640. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Test?

The latest refresh records Test as offline, last seen 24 days 9 hours ago.

Against other Rust servers, where is Test placed?

Over the last seven days, Test records #15,998 for player hours: the top 70% of all ranked servers.

Schedules

What wipe schedule has been recorded for Test?

Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 8 hours ago.

Rules and settings

Which rules and settings are recorded for Test?

The name of Test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Test?

A procedural map, generated by the game, is what Test runs.

Lists and filters

On Rust Graphs, which lists and filters contain Test?

The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

Tags published by Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166640 (Build): Build: 166640; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Test?

Connect with client.connect 5.59.105.103:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166640
Build Build: 166640.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded