StatusLive Servers online11,668 Players48,663 Populated3,138 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S16000Server sheetchecked 25d ago

Test

Offline 5.59.105.105:28015 checked 25d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,000top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
116 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
308 / 325
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
21 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
24 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
141 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Test online, and what uptime has been recorded?

Test is offline at this moment; 25 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

What location is recorded for Test?

A region is not published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.59.105.105:28015 is its address.

On which Rust version is Test running?

The platform is Windows and the version is Rust network protocol 2634 and build 166640 on Test. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Test?

No response from Test; the server was last seen 25 days 19 hours ago.

Against other Rust servers, where is Test placed?

Player hours over seven days place Test at #16,000, within the top 70% of ranked servers.

Schedules

On Test, when do wipes occur?

The record of Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 29 days 20 hours ago.

Map and rules

What settings and rules apply on Test?

No gather rate is stated in the name of Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Test loaded?

A procedural map, generated by the game, is what Test runs.

Tags

Where does Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166640 (Build): Build: 166640; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Test?

Connect with client.connect 5.59.105.105:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166640
Build Build: 166640.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded