DWG RG-S16781Server sheetchecked 28d ago
Test
Offline 5.59.105.108:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Test, and is it up?
The current state of Test is offline, with the last sighting 28 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.
In which location is Test hosted?
No region is published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.59.105.108:28015.
What Rust version is recorded for Test?
Rust network protocol 2634 and build 166165 on Windows: that is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Test?
Test is not responding at the latest refresh; the last record of it online is 28 days 19 hours ago.
What rank has been recorded for Test?
Within the top 70% of all ranked servers: Test at #16,781 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on Test?
Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 29 days 22 hours ago.
Map and rules
Which settings does Test run, and what rules?
The name of Test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Test played?
Test runs a procedural map, which the game generates.
Filters
Where does Test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166165 (Build): The game build is 166165; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Test?
In Rust, press F1 and type client.connect 5.59.105.108:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166165,ts8
Game
gmrust
mp2
ts8
v2634
cs166165
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.