StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S2764Server sheetchecked 1h ago

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 1h ago

2x monthly wipes vanillamoddedoxide
Connect
Players now 4/ 50 8% full
7-day average1peak 6
Rank#2,764top 12%
Last wipe5d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+
Fig. 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC8d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC10d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 773 on average
938 / 1000
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 578 on average
678 / 700
03
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 339 on average
365 / 385
04
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 298 on average
106 / 150
05
EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 269 on average
399 / 410
06
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 152 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and is it online now?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is up at this moment. About 46 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. On 17 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ show?

Average server fps over the last 48 hours is 159; the lowest was 87. Counted at its highest: 74,719 entities, buildings, deployables and the rest of the world included. 2,939 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Europe is where the name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.59.107.40:28015.

On which Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ running?

Rust network protocol 2635 and build 168909 on Windows: that is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Current player count on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: 4, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 16:00 UTC, averaging 5 players.

What rank has been recorded for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Over the last seven days, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ records #2,764 for player hours: the top 12% of all ranked servers.

Schedules

What happens on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The force wipe is the only wipe at [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 5 days 3 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The name records 2x gather for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ loaded?

Seed 75677 and size 3,500 define the procedural map [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

On [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, what is meant by each tag?

The game's server browser reads these tags from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ joined?

In Rust, press F1 and type client.connect 5.59.107.40:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/8GF446Tz3Y.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded