StatusLive Servers online11,688 Players63,966 Populated3,456 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S7297Server sheetchecked 12m ago

Jtanium server

Online 5.62.100.26:11300 checked 12m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,297top 33%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Jtanium server
Fig. 2

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct26 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
637 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
386 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
42 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
161 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
97 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Jtanium server, and is it online now?

At this moment Jtanium server is online. The uptime it reports puts the last restart at about 2 days 17 hours ago. For the last 7 full days the record is 56 of 168 hours up, 33% of the time. First seen by Rust Graphs on 8 October 2026.

Is Jtanium server stable in the figures recorded?

12 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 92,121 entities, buildings, deployables and the rest of the world included. 2,831 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Jtanium server?

There is no region published by Jtanium server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.62.100.26:11300 is its address.

On which Rust version is Jtanium server running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Jtanium server. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Jtanium server?

0 of 50 slots on Jtanium server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 1 players.

Against other Rust servers, where is Jtanium server placed?

Within the top 33% of all ranked servers: Jtanium server at #7,297 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Jtanium server?

The record of Jtanium server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 19 days 18 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Jtanium server?

Gather rate for Jtanium server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Jtanium server loaded?

Size 4,000 with seed 6738: that is the procedural map Jtanium server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Jtanium server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Jtanium server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Jtanium server?

Tags published by Jtanium server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Jtanium server?

Enter client.connect 5.62.100.26:11300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded