StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S5405Server sheetchecked 10m ago

Rust Server by nitrado.net

Online 5.62.101.28:10900 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,405top 24%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server by nitrado.net
Fig. 2

Server performance

01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:22 UTC4d ago 3 – running 1
Fri 16 Oct, 14:26 UTC12d ago 3 halved by day 2 8.2 days 0
Fri 9 Oct, 19:38 UTC19d ago 3 halved by day 3 6.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
166 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
119 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
25 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Server by nitrado.net online, and what uptime has been recorded?

Right now, Rust Server by nitrado.net is recorded as online. About 20 hours ago is when it last restarted, measured from the uptime it reports. 164 of 168 hours up over the last 7 full days, which is 98% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rust Server by nitrado.net show?

12 server fps on average over the last 48 hours, and never under 9. Counted at its highest: 93,123 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,322 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rust Server by nitrado.net?

There is no region published by Rust Server by nitrado.net. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.62.101.28:10900 is its address.

What Rust version is recorded for Rust Server by nitrado.net?

On Windows, Rust Server by nitrado.net runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Rust Server by nitrado.net?

Current player count on Rust Server by nitrado.net: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 10:00 UTC, averaging 1 players.

Against other Rust servers, where is Rust Server by nitrado.net placed?

Over the last seven days, Rust Server by nitrado.net records #5,405 for player hours: the top 24% of all ranked servers.

Schedules

What is recorded on Rust Server by nitrado.net on wipe day?

The recent wipes averaged a busiest count of 3 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.5.

What wipe schedule has been recorded for Rust Server by nitrado.net?

No next wipe can be predicted for Rust Server by nitrado.net: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for Rust Server by nitrado.net?

No gather rate is stated in the name of Rust Server by nitrado.net. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server by nitrado.net?

Seed 56874 and size 4,000 define the procedural map Rust Server by nitrado.net generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Server by nitrado.net?

These Rust Graphs lists include Rust Server by nitrado.net: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Rust Server by nitrado.net?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Rust Server by nitrado.net publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rust Server by nitrado.net?

Connect with client.connect 5.62.101.28:10900: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded