StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S9118Server sheetchecked 5h ago

[TR][EU] RUSTDEFT | TEST SERVER

Offline 5.63.21.64:28015 checked 5h ago

moddedoxide
Connect
Players now 0/ 12 0% full
7-day average0peak 2
Rank#9,118top 41%
Last wipe5h agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TR][EU] RUSTDEFT | TEST SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:32 UTC5h ago – – running 1
Wed 21 Oct, 10:08 UTC6d ago 2 – – 1
Tue 20 Oct, 15:48 UTC7d ago 2+1 queue – 0.8 days 0
Fri 16 Oct, 10:50 UTC11d ago 1 – 4.2 days 0
Tue 13 Oct, 09:37 UTC14d ago 0 – 3.1 days 0
Fri 9 Oct, 13:04 UTC18d ago 0 – 3.9 days 2
Tue 6 Oct, 20:13 UTC21d ago 2 – 2.7 days 0
Tue 6 Oct, 08:43 UTC21d ago 2 – 0.5 days 0
Sat 3 Oct, 10:18 UTC24d ago 0 – 2.9 days 0
Fri 2 Oct, 20:17 UTC25d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
136 / 225
03
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
28 / 200
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
148 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
46 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
22 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [TR][EU] RUSTDEFT | TEST SERVER, and is it online now?

Last seen 5 hours ago; right now [TR][EU] RUSTDEFT | TEST SERVER is offline. For the last 7 full days the record is 14 of 168 hours up, 8% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is [TR][EU] RUSTDEFT | TEST SERVER hosted?

No region tag is published by [TR][EU] RUSTDEFT | TEST SERVER, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.63.21.64:28015.

On which Rust version is [TR][EU] RUSTDEFT | TEST SERVER running?

Rust network protocol 2635 and build 168909 on Windows: that is what [TR][EU] RUSTDEFT | TEST SERVER runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [TR][EU] RUSTDEFT | TEST SERVER?

[TR][EU] RUSTDEFT | TEST SERVER is not responding at the latest refresh; the last record of it online is 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 0 players.

Against other Rust servers, where is [TR][EU] RUSTDEFT | TEST SERVER placed?

Player hours over seven days place [TR][EU] RUSTDEFT | TEST SERVER at #9,118, within the top 41% of ranked servers.

Wipe data

What wipe schedule has been recorded for [TR][EU] RUSTDEFT | TEST SERVER?

The record of [TR][EU] RUSTDEFT | TEST SERVER's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for [TR][EU] RUSTDEFT | TEST SERVER?

The name of [TR][EU] RUSTDEFT | TEST SERVER records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [TR][EU] RUSTDEFT | TEST SERVER played?

[TR][EU] RUSTDEFT | TEST SERVER runs a procedural map of size 2,500 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does [TR][EU] RUSTDEFT | TEST SERVER appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [TR][EU] RUSTDEFT | TEST SERVER: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on [TR][EU] RUSTDEFT | TEST SERVER?

The game's server browser reads these tags from [TR][EU] RUSTDEFT | TEST SERVER: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): 12 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to [TR][EU] RUSTDEFT | TEST SERVER?

Enter client.connect 5.63.21.64:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp12
Max players 12 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded