Fig. 1Players on [TR][EU] RUSTDEFT | TEST SERVERRG-S9118-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S9118-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S9118-03 · Sheet 3 of 10
Schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Wed 21 OctTue 20 OctFri 16 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
ScheduleExpected wipesRG-S9118-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 15:32 UTC5h ago
–
–
running
1
Wed 21 Oct, 10:08 UTC6d ago
2
–
–
1
Tue 20 Oct, 15:48 UTC7d ago
2+1 queue
–
0.8 days
0
Fri 16 Oct, 10:50 UTC11d ago
1
–
4.2 days
0
Tue 13 Oct, 09:37 UTC14d ago
0
–
3.1 days
0
Fri 9 Oct, 13:04 UTC18d ago
0
–
3.9 days
2
Tue 6 Oct, 20:13 UTC21d ago
2
–
2.7 days
0
Tue 6 Oct, 08:43 UTC21d ago
2
–
0.5 days
0
Sat 3 Oct, 10:18 UTC24d ago
0
–
2.9 days
0
Fri 2 Oct, 20:17 UTC25d ago
1
–
0.6 days
0
Fri 2 Oct, 06:51 UTC25d ago
3
–
0.6 days
1
Thu 1 Oct, 11:43 UTC26d ago
3
–
0.8 days
0
Tue 29 Sep, 00:17 UTC28d ago
2
–
2.5 days
0
Mon 28 Sep, 03:47 UTC29d ago
2
–
0.9 days
0
Sat 26 Sep, 20:01 UTC31d ago
3
–
1.3 days
0
Thu 24 Sep, 17:11 UTC33d ago
2
–
2.1 days
0
Thu 24 Sep, 08:44 UTC33d ago
2
–
0.4 days
0
Wed 23 Sep, 18:29 UTC34d ago
2
–
0.6 days
0
Tue 22 Sep, 19:29 UTC35d ago
2
–
1 days
0
Tue 22 Sep, 11:06 UTC35d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S9118-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is [TR][EU] RUSTDEFT | TEST SERVER, and is it online now?
Last seen 5 hours ago; right now [TR][EU] RUSTDEFT | TEST SERVER is offline. For the last 7 full days the record is 14 of 168 hours up, 8% of the time. On 16 September 2026 is when Rust Graphs first saw it.
2.
In which location is [TR][EU] RUSTDEFT | TEST SERVER hosted?
No region tag is published by [TR][EU] RUSTDEFT | TEST SERVER, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.63.21.64:28015.
3.
On which Rust version is [TR][EU] RUSTDEFT | TEST SERVER running?
Rust network protocol 2635 and build 168909 on Windows: that is what [TR][EU] RUSTDEFT | TEST SERVER runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
4.
What does the population history show for [TR][EU] RUSTDEFT | TEST SERVER?
[TR][EU] RUSTDEFT | TEST SERVER is not responding at the latest refresh; the last record of it online is 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 0 players.
5.
Against other Rust servers, where is [TR][EU] RUSTDEFT | TEST SERVER placed?
Player hours over seven days place [TR][EU] RUSTDEFT | TEST SERVER at #9,118, within the top 41% of ranked servers.
Wipe data
6.
What wipe schedule has been recorded for [TR][EU] RUSTDEFT | TEST SERVER?
The record of [TR][EU] RUSTDEFT | TEST SERVER's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 hours ago the current world was made.
Map and rules
7.
Which rules and settings are recorded for [TR][EU] RUSTDEFT | TEST SERVER?
The name of [TR][EU] RUSTDEFT | TEST SERVER records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
8.
On which map is [TR][EU] RUSTDEFT | TEST SERVER played?
[TR][EU] RUSTDEFT | TEST SERVER runs a procedural map of size 2,500 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
9.
Where does [TR][EU] RUSTDEFT | TEST SERVER appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [TR][EU] RUSTDEFT | TEST SERVER: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
10.
Which meaning is attached to each tag on [TR][EU] RUSTDEFT | TEST SERVER?
The game's server browser reads these tags from [TR][EU] RUSTDEFT | TEST SERVER: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): 12 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
11.
What is the way to connect to [TR][EU] RUSTDEFT | TEST SERVER?
Enter client.connect 5.63.21.64:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
NotesAnswered from the figuresRG-S9118-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp12
Max players12 player slots.
ts8
Group limitThe default team size of 8 applies.
v2635
ProtocolYour game must match protocol 2635 to join.
cs168909
BuildBuild: 168909.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.