StatusLive Servers online11,747 Players54,200 Populated3,368 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S15446Server sheetchecked 39d ago

My Local Test Server [No EAC]

Offline 5.83.132.130:28015 checked 39d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,446no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Test Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Local Test Server [No EAC] online, and what uptime has been recorded?

The current state of My Local Test Server [No EAC] is offline, with the last sighting 39 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is My Local Test Server [No EAC] hosted?

A region is not published by My Local Test Server [No EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.83.132.130:28015.

What Rust version is recorded for My Local Test Server [No EAC]?

On Windows, My Local Test Server [No EAC] runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on My Local Test Server [No EAC]?

The latest refresh records My Local Test Server [No EAC] as offline, last seen 39 days 23 hours ago.

What rank has been recorded for My Local Test Server [No EAC]?

Within the top – of all ranked servers: My Local Test Server [No EAC] at #15,446 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for My Local Test Server [No EAC]?

Too few wipes are on record for My Local Test Server [No EAC] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 40 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for My Local Test Server [No EAC]?

No gather rate is stated in the name of My Local Test Server [No EAC]. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

What is the map for My Local Test Server [No EAC]?

A procedural map, generated by the game, is what My Local Test Server [No EAC] runs.

Filters

On Rust Graphs, which lists and filters contain My Local Test Server [No EAC]?

The Rust Graphs lists that carry My Local Test Server [No EAC] are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Local Test Server [No EAC]?

The game's server browser reads these tags from My Local Test Server [No EAC]: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join My Local Test Server [No EAC]?

Connect with client.connect 5.83.132.130:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded