StatusLive Servers online11,694 Players45,403 Populated3,140 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S4041Server sheetchecked 4h ago

ProRow

Offline 5.83.170.68:11400 checked 4h ago

quad moddedoxidesoftcore
Connect
Players now 0/ 50 0% full
7-day average2peak 3
Rank#4,041top 18%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5214:0016:0020:0022:0015:0020:00

Hourly average and peak, UTC.

Fig. 1Players on ProRow
Fig. 2

Server performance

01020304014:0016:0020:0022:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 18% of all ranked servers, and #259 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:41 UTC6d ago 3 – running 1
Mon 12 Oct, 15:39 UTC16d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 0 / 100
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is ProRow, and is it online now?

ProRow is offline at this moment; 4 hours ago is when it was last seen. About 2 hours ago is when it last restarted, measured from the uptime it reports. 49 of 168 hours up over the last 7 full days, which is 29% of the time. First seen by Rust Graphs on 11 October 2026.

What does the recorded performance of ProRow show?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 94,421 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,940 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for ProRow?

No region is published by ProRow. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.83.170.68:11400.

What Rust version is recorded for ProRow?

On Windows, ProRow runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on ProRow?

ProRow is not responding at the latest refresh; the last record of it online is 4 hours ago. The seven-day mean is 2 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 2 players.

What rank has been recorded for ProRow?

Over the last seven days, ProRow records #4,041 for player hours: the top 18% of all ranked servers. Within the quad group it places #259.

Wipe data

What is recorded on ProRow on wipe day?

The recent wipes averaged a busiest count of 2 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for ProRow?

The record of ProRow's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 9 hours ago.

Map and rules

Which rules and settings are recorded for ProRow?

No gather rate is stated in the name of ProRow. 4 players per group at most (quad). softcore, Part of your loot is kept: Facepunch's easier mode, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is ProRow played?

Size 4,000 with seed 17391: that is the procedural map ProRow runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain ProRow?

On Rust Graphs, ProRow is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Which meaning is attached to each tag on ProRow?

gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ProRow publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join ProRow?

Connect with client.connect 5.83.170.68:11400: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp50
Max players Slots: 50.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded