DWG RG-S15423Server sheetchecked 14m ago
RustFicker
Online 5.83.171.55:11200 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RustFicker, and is it up?
At this moment RustFicker is online. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is RustFicker stable in the figures recorded?
Average server fps over the last 48 hours is 10; the lowest was 10. Counted at its highest: 66,471 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,067 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is RustFicker hosted?
There is no region published by RustFicker. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.83.171.55:11200.
What Rust version is recorded for RustFicker?
Rust network protocol 2635 and build 168909 on Windows: that is what RustFicker runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for RustFicker?
Current player count on RustFicker: 0, of 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for RustFicker?
Player hours over seven days place RustFicker at #15,423, within the top 69% of ranked servers.
Wipe data
What is recorded on RustFicker on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On RustFicker, when do wipes occur?
At RustFicker the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 18 hours ago the current world was made.
Settings
Which rules and settings are recorded for RustFicker?
Gather rate for RustFicker: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has RustFicker loaded?
Seed 6738 and size 3,500 define the procedural map RustFicker generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RustFicker?
These Rust Graphs lists include RustFicker: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustFicker?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags RustFicker publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join RustFicker?
In Rust, press F1 and type client.connect 5.83.171.55:11200 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
