StatusLive Servers online11,737 Players71,230 Populated3,632 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S3942Server sheetchecked 10m ago

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 5.9.116.8:28035 checked 10m ago

monthly wipes vanillamoddedoxide
Connect
Players now 1/ 100 1% full
7-day average1peak 3
Rank#3,942top 18% · #1438 in EU
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on ausRUSTen #1 |PvE|Raidable Bases|Defendable...
Fig. 2

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and what uptime has been recorded?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is up at this moment. About 5 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho show?

The last 48 hours give an average of 107 server fps and a floor of 85. Counted at its highest: 147,750 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,742 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hosted?

The EU tag is how ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 5.9.116.8:28035.

What Rust version is recorded for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

On Linux, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Current player count on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: 1, of 100 slots. The seven-day mean is 1 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 3 players.

In the rankings, which position does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hold?

Across seven days, player hours give ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho #3,942 globally and #1,438 in Europe, a top 18% position among ranked servers.

Schedules

What is recorded on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on wipe day?

An average of 6 players was recorded at the busiest point of its recent wipes. 9 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

At ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 19 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run, and what rules?

The name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho loaded?

Size 4,500 with seed 1915175380: that is the procedural map ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Enter client.connect 5.9.116.8:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/CnSvq2XqYf is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded