StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S7107Server sheetchecked 4d ago

My Rust Server | ScalaCube

Offline 5.9.152.30:3596 checked 4d ago

Connect
Players now 1/ 20 5% full
7-day average0peak 2
Rank#7,107top 32%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server | ScalaCube
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
476 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Rust Server | ScalaCube, and is it online now?

Last seen 4 days 15 hours ago; right now My Rust Server | ScalaCube is offline. For the last 6 full days the record is 39 of 144 hours up, 27% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.9.152.30:3596 is its address.

On which Rust version is My Rust Server | ScalaCube running?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on My Rust Server | ScalaCube?

No response from My Rust Server | ScalaCube; the server was last seen 4 days 15 hours ago. The seven-day mean is 0 players; the peak over the same period is 2.

Against other Rust servers, where is My Rust Server | ScalaCube placed?

Player hours over seven days place My Rust Server | ScalaCube at #7,107, within the top 32% of ranked servers.

Wipe data

What wipe schedule has been recorded for My Rust Server | ScalaCube?

The record of My Rust Server | ScalaCube's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 21 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Rust Server | ScalaCube?

Gather rate for My Rust Server | ScalaCube: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is My Rust Server | ScalaCube played?

Seed 12345 and size 4,000 define the procedural map My Rust Server | ScalaCube generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does My Rust Server | ScalaCube appear among the Rust Graphs lists and filters?

On Rust Graphs, My Rust Server | ScalaCube is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Rust Server | ScalaCube, what is meant by each tag?

Tags published by My Rust Server | ScalaCube, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is My Rust Server | ScalaCube joined?

Enter client.connect 5.9.152.30:3596 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded