DWG RG-S15966Server sheetchecked 22d ago
Debug Hosting
Offline EU 5.9.28.5:28030 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Debug Hosting, and is it online now?
Last seen 22 days 11 hours ago; right now Debug Hosting is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Debug Hosting?
The EU tag is how Debug Hosting lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.9.28.5:28030.
What Rust version is recorded for Debug Hosting?
On Linux, Debug Hosting runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Debug Hosting?
Debug Hosting is not responding at the latest refresh; the last record of it online is 22 days 11 hours ago.
What rank has been recorded for Debug Hosting?
Across seven days, player hours give Debug Hosting #15,966 globally and #2,516 in Europe, a top 71% position among ranked servers.
Wipe data
Which times and days are wipes plotted at on Debug Hosting?
An estimate from the force wipe gives Debug Hosting's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 53 days 17 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for Debug Hosting?
Gather rate for Debug Hosting: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Debug Hosting played?
Seed 2147483647 and size 3,000 define the procedural map Debug Hosting generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Debug Hosting appear among the Rust Graphs lists and filters?
On Rust Graphs, Debug Hosting is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On Debug Hosting, what is meant by each tag?
The game's server browser reads these tags from Debug Hosting: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Debug Hosting?
Connect with client.connect 5.9.28.5:28030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.