StatusLive Servers online11,781 Players76,222 Populated3,531 Wiped · 3 h245 Interval5 min Date29 OCT 2026

DWG RG-S15276Server sheetchecked 1d ago

!#1 [EU] Rusty-Dusty[3x|STARTING UP] !

Offline 5.9.60.61:28016 checked 1d ago

3x monthly wipes moddedoxide
Connect
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0002:0006:0009:0013:0016:00

Hourly average and peak, UTC.

Fig. 1Players on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !
Fig. 2

Server performance

025507510023:0002:0006:0009:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:27 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! online, and what uptime has been recorded?

!#1 [EU] Rusty-Dusty[3x|STARTING UP] ! is offline at this moment; 29 hours ago is when it was last seen. About 3 days 6 hours ago is when it last restarted, measured from the uptime it reports. 161 of 168 hours up over the last 7 full days, which is 96% of the time. First seen by Rust Graphs on 13 September 2026.

Is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! stable in the figures recorded?

Average server fps over the last 48 hours is 79; the lowest was 66. Counted at its highest: 113,242 entities, buildings, deployables and the rest of the world included. 4,974 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! hosted?

Its name points to Europe, though !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.9.60.61:28016.

On which Rust version is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on !#1 [EU] Rusty-Dusty[3x|STARTING UP] !. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

No response from !#1 [EU] Rusty-Dusty[3x|STARTING UP] !; the server was last seen 29 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! hold?

Over the last seven days, !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! records #15,276 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

At !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 28 days 2 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for !#1 [EU] Rusty-Dusty[3x|STARTING UP] !?

!#1 [EU] Rusty-Dusty[3x|STARTING UP] ! takes its gather rate from its name: 3x. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! loaded?

!#1 [EU] Rusty-Dusty[3x|STARTING UP] ! runs a procedural map of size 4,500 with seed 353398337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! appear among the Rust Graphs lists and filters?

These Rust Graphs lists include !#1 [EU] Rusty-Dusty[3x|STARTING UP] !: 3x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

On !#1 [EU] Rusty-Dusty[3x|STARTING UP] !, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is !#1 [EU] Rusty-Dusty[3x|STARTING UP] ! joined?

Enter client.connect 5.9.60.61:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players The slot count is 250.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded