StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 12m ago

glg_rust_vanilla

Online 50.106.4.98:28015 checked 12m ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,323top 69%
Last wipe254d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on glg_rust_vanilla
Fig. 2

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is glg_rust_vanilla, and is it online now?

glg_rust_vanilla is up at this moment. Counted from its reported uptime, the last restart was about 6 days 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of glg_rust_vanilla show?

The last 48 hours give an average of 208 server fps and a floor of 195. Counted at its highest: 76,962 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,740 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for glg_rust_vanilla?

No region is published by glg_rust_vanilla. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 50.106.4.98:28015.

What Rust version is recorded for glg_rust_vanilla?

On Linux, glg_rust_vanilla runs Rust network protocol 2621 and build 143062. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for glg_rust_vanilla?

0 players are connected to glg_rust_vanilla at the time of the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does glg_rust_vanilla hold?

Over the last seven days, glg_rust_vanilla records #15,323 for player hours: the top 69% of all ranked servers.

Wipe data

On glg_rust_vanilla, when do wipes occur?

The record of glg_rust_vanilla's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 254 days 7 hours ago the current world was made.

Settings

What settings and rules apply on glg_rust_vanilla?

Gather rate for glg_rust_vanilla: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for glg_rust_vanilla?

Size 3,500 with seed 679104: that is the procedural map glg_rust_vanilla runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does glg_rust_vanilla appear among the Rust Graphs lists and filters?

These Rust Graphs lists include glg_rust_vanilla: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on glg_rust_vanilla?

The game's server browser reads these tags from glg_rust_vanilla: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2621 (Protocol): Your game must match protocol 2621 to join; cs143062 (Build): Build: 143062; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join glg_rust_vanilla?

Enter client.connect 50.106.4.98:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players 0 player slots.
ts8
Group limit The default team size of 8 applies.
v2621
Protocol Your game must match protocol 2621 to join.
cs143062
Build Build: 143062.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded