StatusLive Servers online11,700 Players41,781 Populated3,029 Wiped · 3 h99 Interval5 min Date29 OCT 2026

DWG RG-S15104Server sheetchecked 12d ago

Darkstorm PVE | no decay

Offline 50.110.26.39:28015 checked 12d ago

oxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,104top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Darkstorm PVE | no decay
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Darkstorm PVE | no decay, and is it online now?

The current state of Darkstorm PVE | no decay is offline, with the last sighting 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 October 2026.

What location is recorded for Darkstorm PVE | no decay?

No region is published by Darkstorm PVE | no decay. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 50.110.26.39:28015 is its address.

On which Rust version is Darkstorm PVE | no decay running?

Rust network protocol 2634 and build 166652 on Linux: that is what Darkstorm PVE | no decay runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Darkstorm PVE | no decay?

No response from Darkstorm PVE | no decay; the server was last seen 12 days 14 hours ago.

What rank has been recorded for Darkstorm PVE | no decay?

Over the last seven days, Darkstorm PVE | no decay records #15,104 for player hours: the top 70% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Darkstorm PVE | no decay?

Too few wipes are on record for Darkstorm PVE | no decay to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 21 hours ago the current world was made.

Settings

Which settings does Darkstorm PVE | no decay run, and what rules?

Gather rate for Darkstorm PVE | no decay: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Darkstorm PVE | no decay played?

Darkstorm PVE | no decay runs a procedural map of size 4,750 with seed 731245, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Darkstorm PVE | no decay?

The Rust Graphs lists that carry Darkstorm PVE | no decay are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Darkstorm PVE | no decay?

The game's server browser reads these tags from Darkstorm PVE | no decay: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Darkstorm PVE | no decay?

In Rust, press F1 and type client.connect 50.110.26.39:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded