StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S14001Server sheetchecked 42d ago

Staging Server 2

Offline 50.220.183.82:28025 checked 42d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,001no region published
Last wipe58d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Staging Server 2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
393 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
32 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
47 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
151 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Staging Server 2, and is it online now?

Staging Server 2 is offline at this moment; 42 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

In which location is Staging Server 2 hosted?

A region is not published by Staging Server 2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 50.220.183.82:28025.

What Rust version is recorded for Staging Server 2?

Rust network protocol 2633 and build 164497 on Windows: that is what Staging Server 2 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Staging Server 2?

The latest refresh records Staging Server 2 as offline, last seen 42 days 16 hours ago.

Against other Rust servers, where is Staging Server 2 placed?

Over the last seven days, Staging Server 2 records #14,001 for player hours: the top – of all ranked servers.

Wipe data

What wipe schedule has been recorded for Staging Server 2?

Staging Server 2's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 58 days 12 hours ago.

Settings

Which settings does Staging Server 2 run, and what rules?

The name of Staging Server 2 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Staging Server 2 loaded?

Staging Server 2 runs a procedural map, which the game generates.

Lists and filters

Where does Staging Server 2 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Staging Server 2 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Staging Server 2, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164497 (Build): Build: 164497; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Staging Server 2 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Staging Server 2?

Enter client.connect 50.220.183.82:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164497,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs164497
Build Build: 164497.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded