DWG RG-S4409Server sheetchecked 8m ago
Delimited Gaming Private PvE
Online 50.35.89.41:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:59 UTC18d ago | 2 | – | running | 1 |
| Fri 2 Oct, 22:53 UTC25d ago | 1 | halved by day 2 | 6.9 days | 0 |
| Thu 1 Oct, 22:42 UTC FW26d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 02:34 UTC31d ago | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Delimited Gaming Private PvE online, and what uptime has been recorded?
Right now, Delimited Gaming Private PvE is recorded as online. The uptime it reports puts the last restart at about 2 days 11 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Delimited Gaming Private PvE stable in the figures recorded?
Average server fps over the last 48 hours is 229; the lowest was 217. Counted at its highest: 129,713 entities, buildings, deployables and the rest of the world included. 4,150 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Delimited Gaming Private PvE hosted?
No region is published by Delimited Gaming Private PvE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 50.35.89.41:28015.
What Rust version is recorded for Delimited Gaming Private PvE?
Rust network protocol 2635 and build 168909 on Linux: that is what Delimited Gaming Private PvE runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Delimited Gaming Private PvE?
Current player count on Delimited Gaming Private PvE: 0. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 13:00 UTC, averaging 1 players.
Against other Rust servers, where is Delimited Gaming Private PvE placed?
Player hours over seven days place Delimited Gaming Private PvE at #4,409, within the top 20% of ranked servers.
Wipe data
On Delimited Gaming Private PvE, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Delimited Gaming Private PvE?
There is no next wipe to predict at Delimited Gaming Private PvE, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days 17 hours ago.
Map and rules
What settings and rules apply on Delimited Gaming Private PvE?
Gather rate for Delimited Gaming Private PvE: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is Delimited Gaming Private PvE played?
Size 4,800 with seed 956306104: that is the procedural map Delimited Gaming Private PvE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Delimited Gaming Private PvE appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Delimited Gaming Private PvE are: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
On Delimited Gaming Private PvE, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it are the tags Delimited Gaming Private PvE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Delimited Gaming Private PvE?
Enter client.connect 50.35.89.41:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.