DWG RG-S15349Server sheetchecked 5d ago
ILGaming Rust TEST
Offline 50.47.85.162:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:39 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ILGaming Rust TEST, and is it up?
The current state of ILGaming Rust TEST is offline, with the last sighting 5 days 20 hours ago. For the last 7 full days the record is 28 of 168 hours up, 17% of the time. First seen by Rust Graphs on 19 October 2026.
What location is recorded for ILGaming Rust TEST?
No region is published by ILGaming Rust TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 50.47.85.162:28025.
What Rust version is recorded for ILGaming Rust TEST?
Rust network protocol 2634 and build 166652 on Linux: that is what ILGaming Rust TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on ILGaming Rust TEST?
The latest refresh records ILGaming Rust TEST as offline, last seen 5 days 20 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is ILGaming Rust TEST placed?
Within the top 69% of all ranked servers: ILGaming Rust TEST at #15,349 for player hours, seven days recorded. #626 against other quad servers.
Wipe data
On ILGaming Rust TEST, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.
On ILGaming Rust TEST, when do wipes occur?
The record of ILGaming Rust TEST's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days 17 hours ago.
Map and rules
What settings and rules apply on ILGaming Rust TEST?
Gather rate for ILGaming Rust TEST: not stated in the name. A group tops out at 4 players (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has ILGaming Rust TEST loaded?
ILGaming Rust TEST runs a procedural map, which the game generates.
Lists and filters
Where does ILGaming Rust TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ILGaming Rust TEST are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on ILGaming Rust TEST?
gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slots: 10; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags ILGaming Rust TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is ILGaming Rust TEST joined?
Connect with client.connect 50.47.85.162:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.