DWG RG-S15402Server sheetchecked 39d ago
Rust
Offline 50.96.88.129:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust, and is it up?
Last seen 39 days 11 hours ago; right now Rust is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
In which location is Rust hosted?
A region is not published by Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 50.96.88.129:28015 is its address.
On which Rust version is Rust running?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Rust. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Rust?
Rust is not responding at the latest refresh; the last record of it online is 39 days 11 hours ago.
In the rankings, which position does Rust hold?
Within the top – of all ranked servers: Rust at #15,402 for player hours, seven days recorded.
Schedules
On Rust, when do wipes occur?
Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 39 days 12 hours ago.
Map and rules
Which rules and settings are recorded for Rust?
The name of Rust records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust?
A procedural map, generated by the game, is what Rust runs.
Tags
On Rust Graphs, which lists and filters contain Rust?
These Rust Graphs lists include Rust: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust?
The game's server browser reads these tags from Rust: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Rust?
Enter client.connect 50.96.88.129:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.