StatusLive Servers online11,808 Players76,491 Populated3,745 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S5766Server sheetchecked 8m ago

Hazard's Island | Weekly

Online NA 50.99.7.47:28015 checked 8m ago

weekly wipes vanillaoxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,766top 26% · #946 in NA
Last wipe6d agoweekly schedule
Next wipe21hThu 29 Oct, 18:11 UTC
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Hazard's Island | Weekly
Fig. 2

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:11 UTC, in 21h. Every Thursday at 18:11 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 21hThu 29 Oct, 18:11 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 18:11 UTC
  4. 21d 21hThu 19 Nov, 18:11 UTC
  5. 28d 21hThu 26 Nov, 18:11 UTC
  6. 35d 22hThu 3 Dec, 19:00 UTCFW
  7. 42d 21hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC6d ago 2 – running 0
Thu 15 Oct, 18:09 UTC13d ago 0 – 7 days 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 8 Oct, 18:11 UTC20d ago 1 halved by day 1 2.3 days 0
Thu 1 Oct, 17:55 UTC FW27d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
18 / 250
02
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
40 / 250
03
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 198 on average
451 / 350
04
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
13 / 100
05
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average
252 / 250
06
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 144 on average
40 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Hazard's Island | Weekly, and is it online now?

Hazard's Island | Weekly is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 30 September 2026 is when Rust Graphs first saw it.

Is Hazard's Island | Weekly stable in the figures recorded?

Average server fps over the last 48 hours is 60; the lowest was 59. Counted at its highest: 69,698 entities, buildings, deployables and the rest of the world included. 2,238 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Hazard's Island | Weekly hosted?

With its NA tag, Hazard's Island | Weekly lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 50.99.7.47:28015 is its address.

On which Rust version is Hazard's Island | Weekly running?

Rust network protocol 2635 and build 168909 on Linux: that is what Hazard's Island | Weekly runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Hazard's Island | Weekly?

0 of 50 slots on Hazard's Island | Weekly are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 0 players.

Against other Rust servers, where is Hazard's Island | Weekly placed?

The same seven-day player-hour count places Hazard's Island | Weekly at #946 within North America, #5,766 across all ranked servers and in the top 26% of them.

Wipe data

On Hazard's Island | Weekly, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Hazard's Island | Weekly, when do wipes occur?

Wipes at Hazard's Island | Weekly take place every Thursday at 18:11 UTC. It is due to wipe next on Thursday 29 October at 18:11 UTC. 6 days 2 hours ago the current world was made. The tags state a weekly wipe schedule.

Rules and settings

Which settings does Hazard's Island | Weekly run, and what rules?

Gather rate for Hazard's Island | Weekly: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

On which map is Hazard's Island | Weekly played?

Size 3,500 with seed 404552750: that is the procedural map Hazard's Island | Weekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Hazard's Island | Weekly?

The Rust Graphs lists that carry Hazard's Island | Weekly are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on Hazard's Island | Weekly?

Tags published by Hazard's Island | Weekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Hazard's Island | Weekly?

In Rust, press F1 and type client.connect 50.99.7.47:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join. You will find its website at https://canadiangameforces.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded