StatusLive Servers online11,814 Players74,934 Populated3,774 Wiped · 3 h144 Interval5 min Date27 OCT 2026

DWG RG-S4450Server sheetchecked 14m ago

Potato HQ [BuildServer + NoRaid + NoAttack]

Online EU 51.148.167.242:11701 checked 14m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,450top 20% · #1572 in EU
Last wipe26d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Potato HQ [BuildServer + NoRaid + NoAttack]
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Potato HQ [BuildServer + NoRaid + NoAttack], and is it up?

At this moment Potato HQ [BuildServer + NoRaid + NoAttack] is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Potato HQ [BuildServer + NoRaid + NoAttack] perform, as measured?

Average server fps over the last 48 hours is 23; the lowest was 5. Counted at its highest: 158,099 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,644 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Potato HQ [BuildServer + NoRaid + NoAttack] hosted?

The EU tag is how Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.148.167.242:11701.

What Rust version is recorded for Potato HQ [BuildServer + NoRaid + NoAttack]?

Rust network protocol 2635 and build 168909 on Windows: that is what Potato HQ [BuildServer + NoRaid + NoAttack] runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Potato HQ [BuildServer + NoRaid + NoAttack]?

Current player count on Potato HQ [BuildServer + NoRaid + NoAttack]: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 2 players.

What rank has been recorded for Potato HQ [BuildServer + NoRaid + NoAttack]?

Across seven days, player hours give Potato HQ [BuildServer + NoRaid + NoAttack] #4,450 globally and #1,572 in Europe, a top 20% position among ranked servers.

Wipe data

What happens on Potato HQ [BuildServer + NoRaid + NoAttack] on the day of a wipe?

At their busiest, its recent wipes drew 4 players on average. At 19 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Potato HQ [BuildServer + NoRaid + NoAttack]?

Once a month, with the force wipe, is when Potato HQ [BuildServer + NoRaid + NoAttack] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 1 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does Potato HQ [BuildServer + NoRaid + NoAttack] run, and what rules?

No gather rate is stated in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for Potato HQ [BuildServer + NoRaid + NoAttack]?

Seed 77491106 and size 5,000 define the procedural map Potato HQ [BuildServer + NoRaid + NoAttack] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Potato HQ [BuildServer + NoRaid + NoAttack]?

On Rust Graphs, Potato HQ [BuildServer + NoRaid + NoAttack] is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Potato HQ [BuildServer + NoRaid + NoAttack], what is meant by each tag?

Tags published by Potato HQ [BuildServer + NoRaid + NoAttack], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^k (Build server): Here you can design and practise bases; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Potato HQ [BuildServer + NoRaid + NoAttack] joined?

Enter client.connect 51.148.167.242:11701 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/uAuHaxe2ve.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^k,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^k
Build server Here you can design and practise bases.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded