DWG RG-S4450Server sheetchecked 14m ago
Potato HQ [BuildServer + NoRaid + NoAttack]
Online EU 51.148.167.242:11701 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Potato HQ [BuildServer + NoRaid + NoAttack], and is it up?
At this moment Potato HQ [BuildServer + NoRaid + NoAttack] is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Potato HQ [BuildServer + NoRaid + NoAttack] perform, as measured?
Average server fps over the last 48 hours is 23; the lowest was 5. Counted at its highest: 158,099 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,644 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Potato HQ [BuildServer + NoRaid + NoAttack] hosted?
The EU tag is how Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.148.167.242:11701.
What Rust version is recorded for Potato HQ [BuildServer + NoRaid + NoAttack]?
Rust network protocol 2635 and build 168909 on Windows: that is what Potato HQ [BuildServer + NoRaid + NoAttack] runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Potato HQ [BuildServer + NoRaid + NoAttack]?
Current player count on Potato HQ [BuildServer + NoRaid + NoAttack]: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 2 players.
What rank has been recorded for Potato HQ [BuildServer + NoRaid + NoAttack]?
Across seven days, player hours give Potato HQ [BuildServer + NoRaid + NoAttack] #4,450 globally and #1,572 in Europe, a top 20% position among ranked servers.
Wipe data
What happens on Potato HQ [BuildServer + NoRaid + NoAttack] on the day of a wipe?
At their busiest, its recent wipes drew 4 players on average. At 19 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Potato HQ [BuildServer + NoRaid + NoAttack]?
Once a month, with the force wipe, is when Potato HQ [BuildServer + NoRaid + NoAttack] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 1 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does Potato HQ [BuildServer + NoRaid + NoAttack] run, and what rules?
No gather rate is stated in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
What is the map for Potato HQ [BuildServer + NoRaid + NoAttack]?
Seed 77491106 and size 5,000 define the procedural map Potato HQ [BuildServer + NoRaid + NoAttack] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Potato HQ [BuildServer + NoRaid + NoAttack]?
On Rust Graphs, Potato HQ [BuildServer + NoRaid + NoAttack] is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On Potato HQ [BuildServer + NoRaid + NoAttack], what is meant by each tag?
Tags published by Potato HQ [BuildServer + NoRaid + NoAttack], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^k (Build server): Here you can design and practise bases; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Potato HQ [BuildServer + NoRaid + NoAttack] joined?
Enter client.connect 51.148.167.242:11701 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/uAuHaxe2ve.
Server tags
Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^k,EU,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^k
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.