StatusLive Servers online11,647 Players49,596 Populated3,216 Wiped · 3 h108 Interval5 min Date28 OCT 2026

DWG RG-S15396Server sheetchecked 12m ago

My Rust server

Online 51.158.88.36:28015 checked 12m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server
Fig. 2

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
472 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
293 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
34 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
35 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
147 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
62 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Rust server, and is it up?

At this moment My Rust server is online. Counted from its reported uptime, the last restart was about 7 days 23 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 20 October 2026 is when Rust Graphs first saw it.

Is My Rust server stable in the figures recorded?

Average server fps over the last 48 hours is 44; the lowest was 25. Counted at its highest: 121,114 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,703 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is My Rust server hosted?

A region is not published by My Rust server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.158.88.36:28015.

On which Rust version is My Rust server running?

On Linux, My Rust server runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on My Rust server?

At the last refresh, My Rust server recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is My Rust server placed?

Player hours over seven days place My Rust server at #15,396, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for My Rust server?

My Rust server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 63 days 22 hours ago.

Map and rules

What settings and rules apply on My Rust server?

No gather rate is stated in the name of My Rust server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust server?

Seed 1337 and size 4,500 define the procedural map My Rust server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain My Rust server?

The Rust Graphs lists that carry My Rust server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Rust server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags My Rust server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is My Rust server joined?

In Rust, press F1 and type client.connect 51.158.88.36:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol To join, your game must be on protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded