StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S12640Server sheetchecked 4d ago

My Rust Server | ScalaCube

Offline 51.161.117.204:3447 checked 4d ago

Connect
Players now 1/ 20 5% full
7-day average0peak 2
Rank#12,640top 57%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server | ScalaCube
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
381 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
466 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
986 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
984 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
27 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Rust Server | ScalaCube, and is it up?

The current state of My Rust Server | ScalaCube is offline, with the last sighting 4 days 21 hours ago. 0 of 96 hours up over the last 4 full days, which is 0% of the time. First seen by Rust Graphs on 24 October 2026.

What location is recorded for My Rust Server | ScalaCube?

A region is not published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.161.117.204:3447.

On which Rust version is My Rust Server | ScalaCube running?

Rust network protocol 2635 and build 168909 on Linux: that is what My Rust Server | ScalaCube runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is not responding at the latest refresh; the last record of it online is 4 days 21 hours ago. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does My Rust Server | ScalaCube hold?

Player hours over seven days place My Rust Server | ScalaCube at #12,640, within the top 57% of ranked servers.

Schedules

What wipe schedule has been recorded for My Rust Server | ScalaCube?

Too few wipes are on record for My Rust Server | ScalaCube to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 5 days 4 hours ago the current world was made.

Settings

Which settings does My Rust Server | ScalaCube run, and what rules?

The name of My Rust Server | ScalaCube records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain My Rust Server | ScalaCube?

On Rust Graphs, My Rust Server | ScalaCube is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on My Rust Server | ScalaCube?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags My Rust Server | ScalaCube publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to My Rust Server | ScalaCube?

In Rust, press F1 and type client.connect 51.161.117.204:3447 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded