StatusLive Servers online11,703 Players41,069 Populated3,025 Wiped · 3 h98 Interval5 min Date29 OCT 2026

DWG RG-S2948Server sheetchecked 9m ago

AU Satans Killzone 5x PvP/PvE | Skill Tree |

Online OC 51.161.145.168:23919 checked 9m ago

5x monthly wipes moddedoxide
Connect
Players now 1/ 125 1% full
7-day average1peak 5
Rank#2,948top 13% · #80 in OC
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on AU Satans Killzone 5x PvP/PvE | Skill Tree |
Fig. 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:27 UTC27d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is AU Satans Killzone 5x PvP/PvE | Skill Tree | online, and what uptime has been recorded?

AU Satans Killzone 5x PvP/PvE | Skill Tree | is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of AU Satans Killzone 5x PvP/PvE | Skill Tree | show?

Average server fps over the last 48 hours is 121; the lowest was 29. Counted at its highest: 135,252 entities, buildings, deployables and the rest of the world included. 4,951 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for AU Satans Killzone 5x PvP/PvE | Skill Tree |?

The OC tag is how AU Satans Killzone 5x PvP/PvE | Skill Tree | lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.161.145.168:23919 is its address.

What Rust version is recorded for AU Satans Killzone 5x PvP/PvE | Skill Tree |?

On Linux, AU Satans Killzone 5x PvP/PvE | Skill Tree | runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on AU Satans Killzone 5x PvP/PvE | Skill Tree |?

Current player count on AU Satans Killzone 5x PvP/PvE | Skill Tree |: 1, of 125 slots. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 2 players.

In the rankings, which position does AU Satans Killzone 5x PvP/PvE | Skill Tree | hold?

Across seven days, player hours give AU Satans Killzone 5x PvP/PvE | Skill Tree | #2,948 globally and #80 in Oceania, a top 13% position among ranked servers.

Schedules

What is recorded on AU Satans Killzone 5x PvP/PvE | Skill Tree | on wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd peaked.

On AU Satans Killzone 5x PvP/PvE | Skill Tree |, when do wipes occur?

At AU Satans Killzone 5x PvP/PvE | Skill Tree | the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for AU Satans Killzone 5x PvP/PvE | Skill Tree |?

AU Satans Killzone 5x PvP/PvE | Skill Tree | takes its gather rate from its name: 5x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is AU Satans Killzone 5x PvP/PvE | Skill Tree | played?

AU Satans Killzone 5x PvP/PvE | Skill Tree | runs a procedural map of size 4,000 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does AU Satans Killzone 5x PvP/PvE | Skill Tree | appear among the Rust Graphs lists and filters?

On Rust Graphs, AU Satans Killzone 5x PvP/PvE | Skill Tree | is placed in these lists: 5x Rust servers, by gather rate, Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

On AU Satans Killzone 5x PvP/PvE | Skill Tree |, what is meant by each tag?

Tags published by AU Satans Killzone 5x PvP/PvE | Skill Tree |, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): Slots: 125; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join AU Satans Killzone 5x PvP/PvE | Skill Tree |?

Enter client.connect 51.161.145.168:23919 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/ArT38FkUVV is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players Slots: 125.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded