StatusLive Servers online11,636 Players31,247 Populated2,768 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S2104Server sheetchecked 12m ago

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe

Online 51.161.194.79:28015 checked 12m ago

vanillaoxide
Connect
Players now 1/ 125 1% full
7-day average2peak 8
Rank#2,104top 9%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe
Fig. 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 8 – running 1
Thu 1 Oct, 18:30 UTC FW27d ago 5 held half 14.3 days 1
Tue 29 Sep, 00:46 UTC30d ago 6 held half 2.7 days 0
Thu 17 Sep, 14:16 UTC41d ago 5 halved by day 9 11.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average
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03
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average
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04
Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average
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05
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06
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 27 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, and is it online now?

At this moment Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is online. Counted from its reported uptime, the last restart was about 29 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe perform, as measured?

The last 48 hours give an average of 149 server fps and a floor of 95. Counted at its highest: 99,855 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,354 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Oceania is where the name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.161.194.79:28015.

What Rust version is recorded for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Rust network protocol 2635 and build 168909 on Linux: that is what Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

At the last refresh, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe recorded 1 players across 125 slots. Averaged across seven days, the player count is 2, with a peak of 8. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 6 players.

What rank has been recorded for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Within the top 9% of all ranked servers: Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe at #2,104 for player hours, seven days recorded.

Schedules

What happens on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. At 6 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 9.

On Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe, when do wipes occur?

Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 13 days 3 hours ago.

Settings

Which rules and settings are recorded for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

The name of Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Seed 824404797 and size 4,000 define the procedural map Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe appear among the Rust Graphs lists and filters?

On Rust Graphs, Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe is placed in these lists: Oceania servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): 125 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod) are the tags Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Shagnasty's (AU) Bi-Weekly Vanilla No BP Wipe?

Enter client.connect 51.161.194.79:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/KNDVnjhks is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp125
Max players 125 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded