StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S7983Server sheetchecked 12m ago

[AU] Janis Build Server

Online 51.161.194.81:20598 checked 12m ago

moddedcarbon
Connect
Players now 0/ 15 0% full
7-day average0peak 2
Rank#7,983top 36%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on [AU] Janis Build Server
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:38 UTC26d ago 1 – running 0
Sun 27 Sep, 05:14 UTC32d ago 3 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 33 / 150
02
Intoxicated AU Sandbox - Creative | Build | NoclipOC · groups of 8+ · 5 on average
5 / 100
03 185 / 999
04 127 / 999
05
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
1 / 100
06
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [AU] Janis Build Server, and is it up?

[AU] Janis Build Server is up at this moment. About 3 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

Is [AU] Janis Build Server stable in the figures recorded?

176 server fps on average over the last 48 hours, and never under 150. Counted at its highest: 91,151 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,685 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [AU] Janis Build Server?

Oceania is where the name of [AU] Janis Build Server points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.161.194.81:20598 is its address.

On which Rust version is [AU] Janis Build Server running?

On Linux, [AU] Janis Build Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [AU] Janis Build Server?

At the last refresh, [AU] Janis Build Server recorded 0 players across 15 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 07:00 UTC: 1 players.

What rank has been recorded for [AU] Janis Build Server?

Over the last seven days, [AU] Janis Build Server records #7,983 for player hours: the top 36% of all ranked servers.

Wipe data

On [AU] Janis Build Server, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for [AU] Janis Build Server?

Too few wipes are on record for [AU] Janis Build Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 13 hours ago.

Settings

Which settings does [AU] Janis Build Server run, and what rules?

No gather rate is stated in the name of [AU] Janis Build Server. No limit is published beyond the default: 8 players per group. It runs the build & creative game mode, sandbox building, no gathering. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is [AU] Janis Build Server played?

Size 3,500 with seed 50000: that is the procedural map [AU] Janis Build Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [AU] Janis Build Server?

These Rust Graphs lists include [AU] Janis Build Server: Oceania servers, plotted, Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

On [AU] Janis Build Server, what is meant by each tag?

Tags published by [AU] Janis Build Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join [AU] Janis Build Server?

Connect with client.connect 51.161.194.81:20598: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/JwgPyeyXQ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^z,^y,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players 15 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^k
Build server Base design and practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded