StatusLive Servers online11,726 Players64,279 Populated3,337 Wiped · 3 h196 Interval5 min Date30 OCT 2026

DWG RG-S15290Server sheetchecked 11m ago

Jimmcflee

Online EU 51.161.198.212:28000 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,290top 69% · #2532 in EU
Last wipe27d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Jimmcflee
Fig. 2

Server performance

0246801:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:28 UTC27d ago 1 – running 0
Thu 1 Oct, 16:25 UTC28d ago 1 – 0.4 days 1
Thu 1 Oct, 06:02 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Jimmcflee online, and what uptime has been recorded?

Right now, Jimmcflee is recorded as online. About 8 days 10 hours ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

Is Jimmcflee stable in the figures recorded?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 16,543 entities, buildings, deployables and the rest of the world included. 1,598 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Jimmcflee?

With its EU tag, Jimmcflee lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.161.198.212:28000.

What Rust version is recorded for Jimmcflee?

On Linux, Jimmcflee runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Jimmcflee?

0 of 50 slots on Jimmcflee are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Jimmcflee placed?

The same seven-day player-hour count places Jimmcflee at #2,532 within Europe, #15,290 across all ranked servers and in the top 69% of them.

Schedules

What is recorded on Jimmcflee on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Jimmcflee?

Once a month, with the force wipe, is when Jimmcflee wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 21 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on Jimmcflee?

The name of Jimmcflee records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Jimmcflee loaded?

Size 2,000 with seed 1938561864: that is the procedural map Jimmcflee runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Jimmcflee?

These Rust Graphs lists include Jimmcflee: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Jimmcflee, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags Jimmcflee publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Jimmcflee joined?

Enter client.connect 51.161.198.212:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded