DWG RG-S15290Server sheetchecked 11m ago
Jimmcflee
Online EU 51.161.198.212:28000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC28d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Jimmcflee online, and what uptime has been recorded?
Right now, Jimmcflee is recorded as online. About 8 days 10 hours ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
Is Jimmcflee stable in the figures recorded?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 16,543 entities, buildings, deployables and the rest of the world included. 1,598 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Jimmcflee?
With its EU tag, Jimmcflee lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.161.198.212:28000.
What Rust version is recorded for Jimmcflee?
On Linux, Jimmcflee runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Jimmcflee?
0 of 50 slots on Jimmcflee are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Jimmcflee placed?
The same seven-day player-hour count places Jimmcflee at #2,532 within Europe, #15,290 across all ranked servers and in the top 69% of them.
Schedules
What is recorded on Jimmcflee on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Jimmcflee?
Once a month, with the force wipe, is when Jimmcflee wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 21 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
What settings and rules apply on Jimmcflee?
The name of Jimmcflee records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Jimmcflee loaded?
Size 2,000 with seed 1938561864: that is the procedural map Jimmcflee runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Jimmcflee?
These Rust Graphs lists include Jimmcflee: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Jimmcflee, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags Jimmcflee publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Jimmcflee joined?
Enter client.connect 51.161.198.212:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
