DWG RG-S15349Server sheetchecked 8m ago
A Rust Staging Server
Online 51.161.199.206:28051 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 23:45 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is A Rust Staging Server online, and what uptime has been recorded?
At this moment A Rust Staging Server is online. Counted from its reported uptime, the last restart was about 11 days 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does A Rust Staging Server perform, as measured?
Average server fps over the last 48 hours is 60; the lowest was 59. Counted at its highest: 113,000 entities, buildings, deployables and the rest of the world included. 6,025 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is A Rust Staging Server hosted?
There is no region published by A Rust Staging Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.161.199.206:28051 is its address.
What Rust version is recorded for A Rust Staging Server?
Rust network protocol 2635 and build 168330 on Linux: that is what A Rust Staging Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for A Rust Staging Server?
Current player count on A Rust Staging Server: 0. Averaged across seven days, the player count is 0.
Against other Rust servers, where is A Rust Staging Server placed?
Player hours over seven days place A Rust Staging Server at #15,349, within the top 69% of ranked servers.
Wipe data
What is recorded on A Rust Staging Server on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for A Rust Staging Server?
The record of A Rust Staging Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 31 days 4 hours ago.
Map and rules
Which settings does A Rust Staging Server run, and what rules?
Gather rate for A Rust Staging Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is A Rust Staging Server played?
A Rust Staging Server runs a procedural map of size 4,250 with seed 224871, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain A Rust Staging Server?
The Rust Graphs lists that carry A Rust Staging Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Rust Staging Server, what is meant by each tag?
Tags published by A Rust Staging Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): Build: 168330; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; oxidation (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join A Rust Staging Server?
In Rust, press F1 and type client.connect 51.161.199.206:28051 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168330,ts8,oxidation
Game
gmrust
mp0
ts8
v2635
cs168330
ptrak
$r?
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.