StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S1869Server sheetchecked 28m ago

[AU] Galaxy One Grid • 5x Solo/Duo

Online OC 51.161.218.81:25600 checked 28m ago

5x duo biweekly wipes vanillamoddedcarbon
Connect
Players now 1/ 120 1% full
7-day average3peak 14
Rank#1,869top 8% · #49 in OC
Last wipe2d agobiweekly schedule
Next wipe1d 4hSat 31 Oct, 05:05 UTC
Fig. 1

Players

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on [AU] Galaxy One Grid • 5x Solo/Duo
Fig. 2

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in OC, and #129 of the duo servers (top 30%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 05:05 UTC, in 1d 4h. Every Tuesday at 04:41 and every Saturday at 05:05 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held20%else halves by day 1.5

Coming wipes

  1. 1d 4hSat 31 Oct, 05:05 UTC
  2. 4d 3hTue 3 Nov, 04:41 UTC
  3. 6d 18hThu 5 Nov, 19:00 UTCFW
  4. 8d 4hSat 7 Nov, 05:05 UTC
  5. 11d 3hTue 10 Nov, 04:41 UTC
  6. 15d 4hSat 14 Nov, 05:05 UTC
  7. 18d 3hTue 17 Nov, 04:41 UTC
  8. 22d 4hSat 21 Nov, 05:05 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 14, 29 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:41 UTC2d ago 14 – running 1
Sat 24 Oct, 05:05 UTC5d ago 14 held half 3 days 0
Tue 20 Oct, 04:53 UTC9d ago 8 halved by day 3 4 days 0
Sat 17 Oct, 04:54 UTC12d ago 11 halved by day 1 3 days 0
Tue 13 Oct, 04:53 UTC16d ago 12 halved by day 1 4 days 1
Sat 10 Oct, 04:51 UTC19d ago 13 halved by day 2 3 days 1
Tue 6 Oct, 04:59 UTC23d ago 16 halved by day 3 4 days 0
Sat 3 Oct, 04:45 UTC26d ago 10 halved by day 2 3 days 2
Thu 1 Oct, 18:09 UTC FW28d ago 10 – 1.4 days 0
Tue 29 Sep, 04:50 UTC30d ago 22 halved by day 1 2.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is [AU] Galaxy One Grid • 5x Solo/Duo online, and what uptime has been recorded?

[AU] Galaxy One Grid • 5x Solo/Duo is up at this moment. Counted from its reported uptime, the last restart was about 2 days 18 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [AU] Galaxy One Grid • 5x Solo/Duo perform, as measured?

Average server fps over the last 48 hours is 120; the lowest was 120. Counted at its highest: 20,233 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,291 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [AU] Galaxy One Grid • 5x Solo/Duo?

In Oceania [AU] Galaxy One Grid • 5x Solo/Duo lists itself, tagged OC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.161.218.81:25600.

On which Rust version is [AU] Galaxy One Grid • 5x Solo/Duo running?

On Linux, [AU] Galaxy One Grid • 5x Solo/Duo runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [AU] Galaxy One Grid • 5x Solo/Duo?

Current player count on [AU] Galaxy One Grid • 5x Solo/Duo: 1, of 120 slots. Averaged across seven days, the player count is 3, with a peak of 14. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 11 players.

What rank has been recorded for [AU] Galaxy One Grid • 5x Solo/Duo?

Across seven days, player hours give [AU] Galaxy One Grid • 5x Solo/Duo #1,869 globally and #49 in Oceania, a top 8% position among ranked servers. #129 against other duo servers.

Schedules

What is recorded on [AU] Galaxy One Grid • 5x Solo/Duo on wipe day?

At their busiest, its recent wipes drew 12 players on average. 29 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 20% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.5.

On [AU] Galaxy One Grid • 5x Solo/Duo, when do wipes occur?

Wipes at [AU] Galaxy One Grid • 5x Solo/Duo take place every Tuesday at 04:41 and every Saturday at 05:05 UTC. Saturday 31 October at 05:05 UTC is the date its next wipe is due. 2 days 20 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which settings does [AU] Galaxy One Grid • 5x Solo/Duo run, and what rules?

The name records 5x gather for [AU] Galaxy One Grid • 5x Solo/Duo. Groups: 2 players maximum (duo). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is [AU] Galaxy One Grid • 5x Solo/Duo played?

Seed 1337 and size 1,500 define the procedural map [AU] Galaxy One Grid • 5x Solo/Duo generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: 「Wipes Tuesday & Saturday」.

Filters

Where does [AU] Galaxy One Grid • 5x Solo/Duo appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [AU] Galaxy One Grid • 5x Solo/Duo: 5x Rust servers, by gather rate, Oceania servers, plotted, Duo Rust servers and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 5x.

Which meaning is attached to each tag on [AU] Galaxy One Grid • 5x Solo/Duo?

Tags published by [AU] Galaxy One Grid • 5x Solo/Duo, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp120 (Max players): Slots: 120; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; OC (Oceania): The browser's listing places it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to [AU] Galaxy One Grid • 5x Solo/Duo?

Enter client.connect 51.161.218.81:25600 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/xygKMzC8kr.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^b,^v,OC,gmrust,cs168909,ts2

Game

gmrust
Game mode Standard survival, as Rust plays.
mp120
Max players Slots: 120.
ts2
Group limit Team size is capped at 2.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

OC
Oceania The browser's listing places it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded