StatusLive Servers online11,762 Players65,727 Populated3,483 Wiped · 3 h193 Interval5 min Date29 OCT 2026

DWG RG-S0888Server sheetchecked 6m ago

RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10

Online 51.161.219.28:28015 checked 6m ago

2x moddedoxide
Connect
Players now 5/ 50 10% full
7-day average12peak 87
Rank#888top 4%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0510152013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10
Fig. 2

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak82players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 87, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:58 UTC5d ago 87 – running 1
Fri 23 Oct, 09:55 UTC6d ago 87 – 0.8 days 1
Fri 16 Oct, 07:30 UTC13d ago 72 halved by day 1 7.1 days 0
Wed 14 Oct, 01:50 UTC15d ago 129 halved by day 1 2.2 days 1
Tue 6 Oct, 09:58 UTC23d ago 0 – 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 824 on average
783 / 800
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average
438 / 450
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average
108 / 150
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average
159 / 185
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average
1037 / 1090
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 315 on average
181 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 online, and what uptime has been recorded?

At this moment RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 is online. The uptime it reports puts the last restart at about 3 days 13 hours ago. 155 of 168 hours up over the last 7 full days, which is 92% of the time. On 27 September 2026 is when Rust Graphs first saw it.

How does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 perform, as measured?

Average server fps over the last 48 hours is 236; the lowest was 226. Counted at its highest: 72,749 entities, buildings, deployables and the rest of the world included. 4,360 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

A region is not published by RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.161.219.28:28015.

On which Rust version is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

Current player count on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10: 5, of 50 slots. The seven-day mean is 12 players; the peak over the same period is 87. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 15 players.

Against other Rust servers, where is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 placed?

Over the last seven days, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 records #888 for player hours: the top 4% of all ranked servers.

Schedules

What happens on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 on the day of a wipe?

An average of 82 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, when do wipes occur?

No next wipe can be predicted for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 5 days 8 hours ago.

Map and rules

Which rules and settings are recorded for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 played?

RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

Where does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 are: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Which meaning is attached to each tag on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

The game's server browser reads these tags from RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

In Rust, press F1 and type client.connect 51.161.219.28:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded