StatusLive Servers online11,902 Players104,075 Populated4,038 Wiped · 3 h426 Interval5 min Date29 OCT 2026

DWG RG-S14533Server sheetchecked 7m ago

[EU] ACCLUSTER.NET > Season 11

Online EU 51.195.60.114:28015 checked 7m ago

quad monthly wipes softcore
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,533top 65% · #2471 in EU
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] ACCLUSTER.NET > Season 11
Fig. 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, top 84% in EU, and #591 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:33 UTC FW28d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Facepunch Softcore 1EU · quad · monthly · 51 on average
114 / 400
02
[EU] Facepunch Softcore 2EU · quad · monthly · 40 on average
80 / 400
03 11 / 100
04
[EU] The Rusters | Friendly | Low UpkeepEU · quad · monthly · 3 on average
3 / 100
05 5 / 125
06 0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [EU] ACCLUSTER.NET > Season 11, and is it online now?

[EU] ACCLUSTER.NET > Season 11 is up at this moment. The uptime it reports puts the last restart at about 13 hours ago. For the last 7 full days the record is 151 of 168 hours up, 90% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [EU] ACCLUSTER.NET > Season 11 show?

Average server fps over the last 48 hours is 109; the lowest was 94. Counted at its highest: 90,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,104 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU] ACCLUSTER.NET > Season 11?

In Europe [EU] ACCLUSTER.NET > Season 11 lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.195.60.114:28015.

On which Rust version is [EU] ACCLUSTER.NET > Season 11 running?

Rust network protocol 2635 and build 169070 on Windows: that is what [EU] ACCLUSTER.NET > Season 11 runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [EU] ACCLUSTER.NET > Season 11?

0 of 150 slots on [EU] ACCLUSTER.NET > Season 11 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 16:00 UTC, averaging 0 players.

What rank has been recorded for [EU] ACCLUSTER.NET > Season 11?

The same seven-day player-hour count places [EU] ACCLUSTER.NET > Season 11 at #2,471 within Europe, #14,533 across all ranked servers and in the top 65% of them. Ranked #591 among quad servers.

Schedules

On [EU] ACCLUSTER.NET > Season 11, what does the data show for wipe day?

At their busiest, its recent wipes drew 4 players on average. At 24 hours after the latest wipe the crowd was at its peak.

On [EU] ACCLUSTER.NET > Season 11, when do wipes occur?

The force wipe is the only wipe at [EU] ACCLUSTER.NET > Season 11, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 1 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does [EU] ACCLUSTER.NET > Season 11 run, and what rules?

The name of [EU] ACCLUSTER.NET > Season 11 records no gather rate. 4 players per group at most (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is [EU] ACCLUSTER.NET > Season 11 played?

[EU] ACCLUSTER.NET > Season 11 runs a procedural map of size 4,000 with seed 1788260789, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does [EU] ACCLUSTER.NET > Season 11 appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU] ACCLUSTER.NET > Season 11 is placed in these lists: Europe servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.

Which meaning is attached to each tag on [EU] ACCLUSTER.NET > Season 11?

gmsoftcore (Game mode): Softcore rules apply, an easier set; mp150 (Max players): Slots: 150; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs169070 (Build): 169070 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; EU (Europe): In the server browser it appears under Europe are the tags [EU] ACCLUSTER.NET > Season 11 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is [EU] ACCLUSTER.NET > Season 11 joined?

Enter client.connect 51.195.60.114:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://accluster.net/rust/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,EU,gmsoftcore,cs169070,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp150
Max players Slots: 150.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs169070
Build 169070 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded