StatusLive Servers online11,889 Players101,018 Populated3,946 Wiped · 3 h400 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 10m ago

Inimitable PVP

Online EU 51.195.63.11:20580 checked 10m ago

trio monthly wipes vanillamoddedoxide
Connect
Players now 0/ 400 0% full
7-day average0peak –
Rank#15,327top 69% · #2546 in EU
Last wipe3d agomonthly schedule
Next wipe3d 16hMon 2 Nov, 10:15 UTC
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Inimitable PVP
Fig. 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:15 UTC, in 3d 16h. Every Monday at 10:15 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 3d 16hMon 2 Nov, 10:15 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 10d 16hMon 9 Nov, 10:15 UTC
  4. 17d 16hMon 16 Nov, 10:15 UTC
  5. 24d 16hMon 23 Nov, 10:15 UTC
  6. 31d 16hMon 30 Nov, 10:15 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 38d 16hMon 7 Dec, 10:15 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:15 UTC3d ago 0 – running 0
Mon 19 Oct, 09:15 UTC10d ago 0 – 7 days 0
Mon 12 Oct, 09:15 UTC17d ago 0 – 7 days 0
Mon 5 Oct, 09:16 UTC24d ago 0 – 7 days 0
Mon 28 Sep, 09:15 UTC31d ago 0 – 7 days 0
Mon 21 Sep, 09:15 UTC38d ago 0 – 7 days 0
Mon 14 Sep, 09:20 UTC45d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 38 / 550
02 0 / 550
03 17 / 550
04 29 / 550
05 1 / 550
06 7 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Inimitable PVP, and is it online now?

Right now, Inimitable PVP is recorded as online. Counted from its reported uptime, the last restart was about 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Inimitable PVP perform, as measured?

Average server fps over the last 48 hours is 106; the lowest was 85. Counted at its highest: 73,117 entities, buildings, deployables and the rest of the world included. 2,336 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Inimitable PVP hosted?

In Europe Inimitable PVP lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.195.63.11:20580 is its address.

What Rust version is recorded for Inimitable PVP?

Rust network protocol 2635 and build 168909 on Linux: that is what Inimitable PVP runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Inimitable PVP?

Current player count on Inimitable PVP: 0, of 400 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Inimitable PVP placed?

Inimitable PVP also measures #2,546 in Europe on the same seven-day player-hour count, at #15,327 globally and in the top 69% of ranked servers. Within the trio group it places #515.

Schedules

What is recorded on Inimitable PVP on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Inimitable PVP, when do wipes occur?

Wipes at Inimitable PVP take place every Monday at 10:15 UTC. On Monday 2 November at 10:15 UTC its next wipe is due. The current world has been in use since 3 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on Inimitable PVP?

The name of Inimitable PVP records no gather rate. A group tops out at 3 players (trio). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for Inimitable PVP?

Seed 1381925588 and size 3,600 define the procedural map Inimitable PVP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Inimitable PVP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Inimitable PVP are: Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.

On Inimitable PVP, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp400 (Max players): Slots: 400; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags Inimitable PVP publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Inimitable PVP?

Enter client.connect 51.195.63.11:20580 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/ZmBE7Wmd.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp400
Max players Slots: 400.
ts3
Group limit The team limit is 3.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded