StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S15325Server sheetchecked 11d ago

[ESP] PRUEBAS DEVCORE

Offline 51.210.222.116:28015 checked 11d ago

vanillamoddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,325top 70%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [ESP] PRUEBAS DEVCORE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:32 UTC13d ago 1 – running 0
Thu 15 Oct, 05:25 UTC14d ago 1 – 0.3 days 1
Wed 14 Oct, 12:05 UTC14d ago 1 – 0.7 days 0
Thu 8 Oct, 21:45 UTC20d ago 1 held half 5.6 days 0
Mon 28 Sep, 08:27 UTC31d ago 1 halved by day 1 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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117 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
172 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
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05 7 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [ESP] PRUEBAS DEVCORE, and is it up?

[ESP] PRUEBAS DEVCORE is offline at this moment; 11 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.

In which location is [ESP] PRUEBAS DEVCORE hosted?

No region is published by [ESP] PRUEBAS DEVCORE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.210.222.116:28015.

What Rust version is recorded for [ESP] PRUEBAS DEVCORE?

Rust network protocol 2634 and build 167781 on Linux: that is what [ESP] PRUEBAS DEVCORE runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [ESP] PRUEBAS DEVCORE?

[ESP] PRUEBAS DEVCORE is not responding at the latest refresh; the last record of it online is 11 days 11 hours ago.

What rank has been recorded for [ESP] PRUEBAS DEVCORE?

Over the last seven days, [ESP] PRUEBAS DEVCORE records #15,325 for player hours: the top 70% of all ranked servers.

Wipe times

What is recorded on [ESP] PRUEBAS DEVCORE on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on [ESP] PRUEBAS DEVCORE?

No next wipe can be predicted for [ESP] PRUEBAS DEVCORE: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 23 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for [ESP] PRUEBAS DEVCORE?

The name of [ESP] PRUEBAS DEVCORE records no gather rate. 20 players per group at most. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has [ESP] PRUEBAS DEVCORE loaded?

Seed 1337 and size 4,500 define the procedural map [ESP] PRUEBAS DEVCORE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: ESP RUSTANOOBS PVE.

Tags

Where does [ESP] PRUEBAS DEVCORE appear among the Rust Graphs lists and filters?

On Rust Graphs, [ESP] PRUEBAS DEVCORE is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [ESP] PRUEBAS DEVCORE?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts20 (Group limit): The team limit is 20; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags [ESP] PRUEBAS DEVCORE publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is [ESP] PRUEBAS DEVCORE joined?

Enter client.connect 51.210.222.116:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/G77FHayXCR is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts20
Group limit The team limit is 20.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded