StatusLive Servers online11,646 Players60,504 Populated3,252 Wiped · 3 h157 Interval5 min Date30 OCT 2026

DWG RG-S15257Server sheetchecked 10m ago

[US] MR Staging

Online 51.222.203.216:28025 checked 10m ago

vanillamoddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,257top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [US] MR Staging
Fig. 2

Server performance

010020030040010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
13 / 100
02 3 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
34 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
0 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
3 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
3 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [US] MR Staging, and is it online now?

At this moment [US] MR Staging is online. About 3 days 23 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 18 October 2026.

How does [US] MR Staging perform, as measured?

The last 48 hours give an average of 180 server fps and a floor of 80. Counted at its highest: 129,000 entities, buildings, deployables and the rest of the world included. 7,246 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [US] MR Staging hosted?

Its name points to North America, though [US] MR Staging publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.222.203.216:28025.

What Rust version is recorded for [US] MR Staging?

The platform is Linux and the version is Rust network protocol 2635 and build 169120 on [US] MR Staging. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [US] MR Staging?

Current player count on [US] MR Staging: 0, of 40 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for [US] MR Staging?

Within the top 69% of all ranked servers: [US] MR Staging at #15,257 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for [US] MR Staging?

[US] MR Staging's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 11 days 14 hours ago.

Settings

Which rules and settings are recorded for [US] MR Staging?

No gather rate is stated in the name of [US] MR Staging. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has [US] MR Staging loaded?

Seed 1337 and size 5,250 define the procedural map [US] MR Staging generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

On Rust Graphs, which lists and filters contain [US] MR Staging?

On Rust Graphs, [US] MR Staging is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On [US] MR Staging, what is meant by each tag?

Tags published by [US] MR Staging, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs169120 (Build): 169120 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [US] MR Staging?

In Rust, press F1 and type client.connect 51.222.203.216:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://markiii-rust.co.uk/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs169120
Build 169120 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded