DWG RG-S15257Server sheetchecked 10m ago
[US] MR Staging
Online 51.222.203.216:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [US] MR Staging, and is it online now?
At this moment [US] MR Staging is online. About 3 days 23 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 18 October 2026.
How does [US] MR Staging perform, as measured?
The last 48 hours give an average of 180 server fps and a floor of 80. Counted at its highest: 129,000 entities, buildings, deployables and the rest of the world included. 7,246 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is [US] MR Staging hosted?
Its name points to North America, though [US] MR Staging publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.222.203.216:28025.
What Rust version is recorded for [US] MR Staging?
The platform is Linux and the version is Rust network protocol 2635 and build 169120 on [US] MR Staging. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for [US] MR Staging?
Current player count on [US] MR Staging: 0, of 40 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for [US] MR Staging?
Within the top 69% of all ranked servers: [US] MR Staging at #15,257 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for [US] MR Staging?
[US] MR Staging's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 11 days 14 hours ago.
Settings
Which rules and settings are recorded for [US] MR Staging?
No gather rate is stated in the name of [US] MR Staging. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map has [US] MR Staging loaded?
Seed 1337 and size 5,250 define the procedural map [US] MR Staging generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Tags
On Rust Graphs, which lists and filters contain [US] MR Staging?
On Rust Graphs, [US] MR Staging is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On [US] MR Staging, what is meant by each tag?
Tags published by [US] MR Staging, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs169120 (Build): 169120 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to [US] MR Staging?
In Rust, press F1 and type client.connect 51.222.203.216:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://markiii-rust.co.uk/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8
Game
gmvanilla
mp40
ts8
v2635
cs169120
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.