DWG RG-S12675Server sheetchecked 6m ago
Legion Network | Detroit US | Custom Map
Online NA 51.222.244.171:25575 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Legion Network | Detroit US | Custom Map, and is it up?
At this moment Legion Network | Detroit US | Custom Map is online. About 6 days 14 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.
Is Legion Network | Detroit US | Custom Map stable in the figures recorded?
The last 48 hours give an average of 200 server fps and a floor of 176. Counted at its highest: 98,460 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,111 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Legion Network | Detroit US | Custom Map?
With its NA tag, Legion Network | Detroit US | Custom Map lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.222.244.171:25575 is its address.
What Rust version is recorded for Legion Network | Detroit US | Custom Map?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Legion Network | Detroit US | Custom Map. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Legion Network | Detroit US | Custom Map?
At the last refresh, Legion Network | Detroit US | Custom Map recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does Legion Network | Detroit US | Custom Map hold?
The same seven-day player-hour count places Legion Network | Detroit US | Custom Map at #1,383 within North America, #12,675 across all ranked servers and in the top 57% of them.
Schedules
What wipe schedule has been recorded for Legion Network | Detroit US | Custom Map?
Legion Network | Detroit US | Custom Map's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 15 hours ago the current world was made.
Map and rules
What settings and rules apply on Legion Network | Detroit US | Custom Map?
No gather rate is stated in the name of Legion Network | Detroit US | Custom Map. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Legion Network | Detroit US | Custom Map played?
Size 4,000 with seed 1337: that is the procedural map Legion Network | Detroit US | Custom Map runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Filters
On Rust Graphs, which lists and filters contain Legion Network | Detroit US | Custom Map?
On Rust Graphs, Legion Network | Detroit US | Custom Map is placed in these lists: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Legion Network | Detroit US | Custom Map?
Tags published by Legion Network | Detroit US | Custom Map, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Legion Network | Detroit US | Custom Map joined?
Enter client.connect 51.222.244.171:25575 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/jsSEd8JUn5 is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
