StatusLive Servers online11,882 Players97,865 Populated3,914 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S12675Server sheetchecked 6m ago

Legion Network | Detroit US | Custom Map

Online NA 51.222.244.171:25575 checked 6m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,675top 57% · #1383 in NA
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Legion Network | Detroit US | Custom Map
Fig. 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
22 / 100
02 13 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
5 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
6 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
7 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
4 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Legion Network | Detroit US | Custom Map, and is it up?

At this moment Legion Network | Detroit US | Custom Map is online. About 6 days 14 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.

Is Legion Network | Detroit US | Custom Map stable in the figures recorded?

The last 48 hours give an average of 200 server fps and a floor of 176. Counted at its highest: 98,460 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,111 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Legion Network | Detroit US | Custom Map?

With its NA tag, Legion Network | Detroit US | Custom Map lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.222.244.171:25575 is its address.

What Rust version is recorded for Legion Network | Detroit US | Custom Map?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Legion Network | Detroit US | Custom Map. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Legion Network | Detroit US | Custom Map?

At the last refresh, Legion Network | Detroit US | Custom Map recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Legion Network | Detroit US | Custom Map hold?

The same seven-day player-hour count places Legion Network | Detroit US | Custom Map at #1,383 within North America, #12,675 across all ranked servers and in the top 57% of them.

Schedules

What wipe schedule has been recorded for Legion Network | Detroit US | Custom Map?

Legion Network | Detroit US | Custom Map's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 15 hours ago the current world was made.

Map and rules

What settings and rules apply on Legion Network | Detroit US | Custom Map?

No gather rate is stated in the name of Legion Network | Detroit US | Custom Map. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Legion Network | Detroit US | Custom Map played?

Size 4,000 with seed 1337: that is the procedural map Legion Network | Detroit US | Custom Map runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Legion Network | Detroit US | Custom Map?

On Rust Graphs, Legion Network | Detroit US | Custom Map is placed in these lists: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Legion Network | Detroit US | Custom Map?

Tags published by Legion Network | Detroit US | Custom Map, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Legion Network | Detroit US | Custom Map joined?

Enter client.connect 51.222.244.171:25575 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/jsSEd8JUn5 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded