StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S6245Server sheetchecked 8m ago

Legion Network | One Grid US | Land of Ash

Online NA 51.222.244.171:25579 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,245top 28% · #1004 in NA
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Legion Network | One Grid US | Land of Ash
Fig. 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 43 on average
23 / 100
02 15 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
4 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
8 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
6 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
5 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Legion Network | One Grid US | Land of Ash, and is it up?

Right now, Legion Network | One Grid US | Land of Ash is recorded as online. Counted from its reported uptime, the last restart was about 6 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 21 October 2026.

How does Legion Network | One Grid US | Land of Ash perform, as measured?

238 server fps on average over the last 48 hours, and never under 212. Counted at its highest: 8,440 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,347 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Legion Network | One Grid US | Land of Ash?

In North America Legion Network | One Grid US | Land of Ash lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.222.244.171:25579.

On which Rust version is Legion Network | One Grid US | Land of Ash running?

Rust network protocol 2635 and build 168909 on Linux: that is what Legion Network | One Grid US | Land of Ash runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Legion Network | One Grid US | Land of Ash?

At the last refresh, Legion Network | One Grid US | Land of Ash recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 0 players.

Against other Rust servers, where is Legion Network | One Grid US | Land of Ash placed?

The same seven-day player-hour count places Legion Network | One Grid US | Land of Ash at #1,004 within North America, #6,245 across all ranked servers and in the top 28% of them.

Wipe data

On Legion Network | One Grid US | Land of Ash, when do wipes occur?

Legion Network | One Grid US | Land of Ash's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 11 hours ago.

Rules and settings

What settings and rules apply on Legion Network | One Grid US | Land of Ash?

No gather rate is stated in the name of Legion Network | One Grid US | Land of Ash. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Legion Network | One Grid US | Land of Ash loaded?

Seed 1337 and size 1,500 define the procedural map Legion Network | One Grid US | Land of Ash generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does Legion Network | One Grid US | Land of Ash appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Legion Network | One Grid US | Land of Ash: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Legion Network | One Grid US | Land of Ash?

Tags published by Legion Network | One Grid US | Land of Ash, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Legion Network | One Grid US | Land of Ash?

Connect with client.connect 51.222.244.171:25579: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/jsSEd8JUn5 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded