StatusLive Servers online11,835 Players94,909 Populated3,850 Wiped · 3 h528 Interval5 min Date29 OCT 2026

DWG RG-S15269Server sheetchecked 9m ago

Yabadabadoo

Online 51.222.244.178:60415 checked 9m ago

biweekly wipes vanilla
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe16d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Yabadabadoo
Fig. 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 11d 8hTue 10 Nov, 05:32 UTC
  3. 25d 8hTue 24 Nov, 05:32 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 39d 8hTue 8 Dec, 05:32 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:32 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 83 on average
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04
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 76 on average
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05
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 53 on average
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Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 44 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Yabadabadoo, and is it up?

Yabadabadoo is up at this moment. The uptime it reports puts the last restart at about 16 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Yabadabadoo perform, as measured?

Average server fps over the last 48 hours is 235; the lowest was 224. Counted at its highest: 11,782 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,025 MB. Players feel low fps and a climbing entity count as lag.

In which location is Yabadabadoo hosted?

There is no region published by Yabadabadoo. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.222.244.178:60415.

What Rust version is recorded for Yabadabadoo?

On Linux, Yabadabadoo runs Rust network protocol 2634 and build 167584. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Yabadabadoo?

At the last refresh, Yabadabadoo recorded 0 players across 10 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Yabadabadoo hold?

Within the top 68% of all ranked servers: Yabadabadoo at #15,269 for player hours, seven days recorded.

Schedules

On Yabadabadoo, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Yabadabadoo, when do wipes occur?

Its tag is followed for the prediction: too few of Yabadabadoo's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 16 days 15 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

What settings and rules apply on Yabadabadoo?

The name of Yabadabadoo records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has Yabadabadoo loaded?

Yabadabadoo runs a procedural map of size 1,800 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Yabadabadoo appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Yabadabadoo are: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

On Yabadabadoo, what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped are the tags Yabadabadoo publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Yabadabadoo?

In Rust, press F1 and type client.connect 51.222.244.178:60415 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded