Fig. 1Players on EU | Mono train > 1x1 | 2x2 | 5x5RG-S15848-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15848-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15848-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctFri 2 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
ScheduleExpected wipesRG-S15848-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 02:40 UTC25d ago
2
–
running
2
Sat 3 Oct, 09:35 UTC26d ago
3
–
0.7 days
1
Fri 2 Oct, 17:34 UTC26d ago
3
–
0.7 days
2
Fri 2 Oct, 11:34 UTC27d ago
3
–
0.3 days
0
Sat 26 Sep, 13:52 UTC32d ago
3
held half
5.9 days
0
Fri 25 Sep, 12:32 UTC34d ago
3
–
1.1 days
0
Sun 20 Sep, 06:20 UTC39d ago
7
halved by day 2
5.3 days
2
Wed 16 Sep, 09:47 UTC43d ago
5
halved by day 2
3.9 days
0
Tue 15 Sep, 14:10 UTC43d ago
5
–
0.8 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15848-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is EU | Mono train > 1x1 | 2x2 | 5x5, and is it online now?
Last seen 20 days 21 hours ago; right now EU | Mono train > 1x1 | 2x2 | 5x5 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
2.
What location is recorded for EU | Mono train > 1x1 | 2x2 | 5x5?
Its name points to Europe, though EU | Mono train > 1x1 | 2x2 | 5x5 publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.38.150.36:25582.
3.
What Rust version is recorded for EU | Mono train > 1x1 | 2x2 | 5x5?
The platform is Linux and the version is Rust network protocol 2634 and build 166652 on EU | Mono train > 1x1 | 2x2 | 5x5. To join, your game must be on the same protocol; Steam handles the update.
Player data
4.
How many players are plotted on EU | Mono train > 1x1 | 2x2 | 5x5?
No response from EU | Mono train > 1x1 | 2x2 | 5x5; the server was last seen 20 days 21 hours ago.
5.
In the rankings, which position does EU | Mono train > 1x1 | 2x2 | 5x5 hold?
Player hours over seven days place EU | Mono train > 1x1 | 2x2 | 5x5 at #15,848, within the top 72% of ranked servers.
Wipe data
6.
What is recorded on EU | Mono train > 1x1 | 2x2 | 5x5 on wipe day?
The recent wipes averaged a busiest count of 3 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
7.
On EU | Mono train > 1x1 | 2x2 | 5x5, when do wipes occur?
There is no next wipe to predict at EU | Mono train > 1x1 | 2x2 | 5x5, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 9 hours ago.
Settings
8.
What settings and rules apply on EU | Mono train > 1x1 | 2x2 | 5x5?
No gather rate is stated in the name of EU | Mono train > 1x1 | 2x2 | 5x5. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
9.
On which map is EU | Mono train > 1x1 | 2x2 | 5x5 played?
EU | Mono train > 1x1 | 2x2 | 5x5 runs a procedural map of size 1,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
10.
On Rust Graphs, which lists and filters contain EU | Mono train > 1x1 | 2x2 | 5x5?
On Rust Graphs, EU | Mono train > 1x1 | 2x2 | 5x5 is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
Which meaning is attached to each tag on EU | Mono train > 1x1 | 2x2 | 5x5?
Tags published by EU | Mono train > 1x1 | 2x2 | 5x5, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
12.
How is EU | Mono train > 1x1 | 2x2 | 5x5 joined?
Connect with client.connect 51.38.150.36:25582: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S15848-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp20
Max playersSlots: 20.
ts8
Group limitThe default team size of 8 applies.
v2634
ProtocolTo join, your game must be on protocol 2634.
cs166652
Build166652 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15848-11 · Sheet 11 of 11