DWG RG-S15344Server sheetchecked 8h ago
A Shockbyte x Discord Production Rust Server
Offline 51.38.155.204:29032 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Shockbyte x Discord Production Rust Server online, and what uptime has been recorded?
A Shockbyte x Discord Production Rust Server is offline at this moment; 8 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 2 days 17 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.
Is A Shockbyte x Discord Production Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 239; the lowest was 235. Counted at its highest: 8,276 entities, buildings, deployables and the rest of the world included. 2,859 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for A Shockbyte x Discord Production Rust Server?
There is no region published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.38.155.204:29032.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is not responding at the latest refresh; the last record of it online is 8 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for A Shockbyte x Discord Production Rust Server?
Within the top 69% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,344 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 23 days 8 hours ago.
Settings
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is A Shockbyte x Discord Production Rust Server played?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to A Shockbyte x Discord Production Rust Server?
In Rust, press F1 and type client.connect 51.38.155.204:29032 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp75
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.