StatusLive Servers online11,826 Players80,135 Populated3,731 Wiped · 3 h265 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 9m ago

A Shockbyte x Discord Production Rust Server

Online 51.38.155.213:29460 checked 9m ago

Connect
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte x Discord Production Rust Server
Fig. 2

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is A Shockbyte x Discord Production Rust Server online, and what uptime has been recorded?

At this moment A Shockbyte x Discord Production Rust Server is online. Counted from its reported uptime, the last restart was about 3 days ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

How does A Shockbyte x Discord Production Rust Server perform, as measured?

The last 48 hours give an average of 238 server fps and a floor of 217. Counted at its highest: 8,281 entities, buildings, deployables and the rest of the world included. 3,387 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.38.155.213:29460.

On which Rust version is A Shockbyte x Discord Production Rust Server running?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for A Shockbyte x Discord Production Rust Server?

0 of 125 slots on A Shockbyte x Discord Production Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

Within the top 69% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,335 for player hours, seven days recorded.

Schedules

On A Shockbyte x Discord Production Rust Server, when do wipes occur?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 11 days 3 hours ago.

Settings

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for A Shockbyte x Discord Production Rust Server?

Size 1,500 with seed 50000: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Shockbyte x Discord Production Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.213:29460 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players The slot count is 125.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded