StatusLive Servers online11,898 Players102,212 Populated3,932 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S15833Server sheetchecked 19d ago

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.225:24629 checked 19d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,833top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte x Discord Production Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct14 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
360 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
457 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
982 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
52 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
984 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
32 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?

The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 19 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.38.155.225:24629.

What Rust version is recorded for A Shockbyte x Discord Production Rust Server?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for A Shockbyte x Discord Production Rust Server?

No response from A Shockbyte x Discord Production Rust Server; the server was last seen 19 days 18 hours ago.

Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

Over the last seven days, A Shockbyte x Discord Production Rust Server records #15,833 for player hours: the top 72% of all ranked servers.

Schedules

Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 18 hours ago.

Map and rules

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map, which the game generates.

Tags

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Shockbyte x Discord Production Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.225:24629 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded