DWG RG-S15308Server sheetchecked 10d ago
A Shockbyte x Discord Production Rust Server
Offline 51.38.155.231:27725 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
Last seen 10 days 8 hours ago; right now A Shockbyte x Discord Production Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.
In which location is A Shockbyte x Discord Production Rust Server hosted?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.38.155.231:27725.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is not responding at the latest refresh; the last record of it online is 10 days 8 hours ago.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Within the top 70% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,308 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days 4 hours ago.
Map and rules
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has A Shockbyte x Discord Production Rust Server loaded?
Size 1,500 with seed 50000: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join A Shockbyte x Discord Production Rust Server?
Connect with client.connect 51.38.155.231:27725: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.