DWG RG-S15318Server sheetchecked 13m ago
A Shockbyte x Discord Production Rust Server
Online 51.38.155.239:26604 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
At this moment A Shockbyte x Discord Production Rust Server is online. About 3 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 6 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of A Shockbyte x Discord Production Rust Server show?
238 server fps on average over the last 48 hours, and never under 228. Counted at its highest: 8,243 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,447 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 51.38.155.239:26604.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on A Shockbyte x Discord Production Rust Server?
At the last refresh, A Shockbyte x Discord Production Rust Server recorded 0 players across 125 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Within the top 69% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,318 for player hours, seven days recorded.
Wipe times
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 23 days ago.
Rules and settings
Which settings does A Shockbyte x Discord Production Rust Server run, and what rules?
The name of A Shockbyte x Discord Production Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte x Discord Production Rust Server?
Size 1,500 with seed 50000: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): Slots: 125; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to A Shockbyte x Discord Production Rust Server?
Connect with client.connect 51.38.155.239:26604: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.